24class TripodCamera :
public ::Mob {
28 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mPlayer;
29 ::ll::TypedStorage<1, 1, bool> mActivated;
30 ::ll::TypedStorage<4, 4, int> mCountdown;
42 virtual float getShadowRadius()
const ;
44 virtual bool isTargetable()
const ;
46 virtual bool canExistWhenDisallowMob()
const ;
48 virtual void remove() ;
50 virtual ::Interaction getInteraction(
::Player& player,
::Vec3 const& location) ;
52 virtual ::ActorHurtResult
65 MCAPI
void startTakingPicture(
::Player& player);
83 MCFOLD
float $getShadowRadius()
const;
85 MCFOLD
bool $isTargetable()
const;
87 MCFOLD
bool $canExistWhenDisallowMob()
const;
91 MCAPI ::Interaction $getInteraction(
::Player& player,
::Vec3 const& location);
93 MCAPI ::ActorHurtResult
Definition EntityContext.h:15