LeviLamina
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BundleContentQuery.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/client/gui/oreui/binding/QueryBase.h"
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#include "mc/client/gui/oreui/binding/properties/PropertyVector.h"
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#include "mc/deps/core/utility/NonOwnerPointer.h"
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// auto generated forward declare list
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// clang-format off
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namespace
GameplayUI {
struct
GameplayUIContext
; }
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namespace
OreUI {
struct
ContainerItemPropertyObject
; }
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// clang-format on
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namespace
OreUI {
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class
BundleContentQuery
:
public
::OreUI::QueryBase<::OreUI::BundleContentQuery> {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<
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8,
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120,
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::OreUI::PropertyVector<::OreUI::ContainerItemPropertyObject, ::OreUI::ContainerItemPropertyObject>>
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mItems;
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::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
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::ll::TypedStorage<4, 4, int> mBundleID;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
void
update(
double
)
/*override*/
;
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::std::add_lvalue_reference_t<char const[34]> NAME();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$update(
double
);
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// NOLINTEND
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};
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}
// namespace OreUI
OreUI::BundleContentQuery
Definition
BundleContentQuery.h:7
GameplayUI::GameplayUIContext
Definition
GameplayUIContext.h:7
OreUI::ContainerItemPropertyObject
Definition
ContainerItemPropertyObject.h:7
src-client
mc
client
gui
oreui
binding
BundleContentQuery.h
Generated on
for LeviLamina by
1.16.1