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PreferredPathComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Actor;
8struct BlockSet;
9// clang-format on
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<4, 4, float> mDefaultBlockCost;
16 ::ll::TypedStorage<4, 4, float> mJumpCost;
17 ::ll::TypedStorage<4, 4, int> mMaxFallBlocks;
18 ::ll::TypedStorage<8, 24, ::std::vector<::BlockSet>> mPreferredPathGroup;
19 // NOLINTEND
20
21public:
22 // member functions
23 // NOLINTBEGIN
24 MCAPI void initFromDefinition(::Actor& owner);
25 // NOLINTEND
26};
Definition Actor.h:113
Definition BlockSet.h:5
Definition PreferredPathComponent.h:11