19class AreaAttackComponent {
23 ::ll::TypedStorage<4, 12, ::Vec3> mDamageRange;
24 ::ll::TypedStorage<4, 4, int> mDamagePerTick;
25 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::ActorDamageCause> mDamageCause;
26 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mEntityFilter;
27 ::ll::TypedStorage<4, 4, int> mAttackCooldownTicks;
28 ::ll::TypedStorage<1, 1, bool> mPlayAttackSound;
29 ::ll::TypedStorage<1, 1, bool> mUseSelfAsDamageSource;
30 ::ll::TypedStorage<8, 32, ::std::string> mDeathMessageOverride;
31 ::ll::TypedStorage<8, 24, ::std::vector<::std::pair<::ActorUniqueID, ::Tick>>> mAttackCooldownVector;
36 AreaAttackComponent& operator=(AreaAttackComponent
const&);
37 AreaAttackComponent();
42 MCAPI AreaAttackComponent(::AreaAttackComponent
const&);
46 MCAPI ::AreaAttackComponent& operator=(::AreaAttackComponent&&);
50 MCAPI ~AreaAttackComponent();
56 MCAPI
void* $ctor(::AreaAttackComponent
const&);