LeviLamina
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SHPortalRoom.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StrongholdPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class Random;
14class StructurePiece;
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual ::StructurePieceType getType() const /*override*/;
22
23 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
24
25 virtual void addChildren(
26 ::StructurePiece& startPiece,
27 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
28 ::Random& random
29 ) /*override*/;
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35 MCAPI ::StructurePieceType $getType() const;
36
37 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
38
39 MCAPI void $addChildren(
40 ::StructurePiece& startPiece,
41 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
42 ::Random& random
43 );
44
45
46 // NOLINTEND
47};
Definition BlockSource.h:71
Definition BoundingBox.h:13
Definition Random.h:10
Definition SHPortalRoom.h:17
Definition StrongholdPiece.h:16
Definition StructurePiece.h:18