3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/WeakEntityRef.h"
7#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
8#include "mc/scripting/modules/minecraft/events/ScriptCustomComponentPubSubConnectors.h"
9#include "mc/scripting/modules/minecraft/events/ScriptItemCustomComponentAfterEvent.h"
10#include "mc/scripting/modules/minecraft/events/ScriptItemCustomComponentIntermediateStorage.h"
11#include "mc/world/item/ItemStack.h"
17namespace ScriptModuleMinecraft {
class ScriptActor; }
22namespace ScriptModuleMinecraft {
36 ::ll::TypedStorage<8, 152, ::ItemStack const> mItemStack;
37 ::ll::TypedStorage<8, 24, ::WeakEntityRef const> mHitEntity;
38 ::ll::TypedStorage<8, 24, ::WeakEntityRef const> mAttackingEntity;
39 ::ll::TypedStorage<1, 1, bool const> mHadEffect;
43 using EventConnectorsType =
52 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack>>>
54 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>> mHitEntity;
55 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>>
57 ::ll::TypedStorage<1, 1, bool> mHadEffect;
63 MCAPI static ::Scripting::ClassBinding bind();
Definition ItemStack.h:26
Definition ScriptActor.h:64
Definition ScriptItemStack.h:30
Definition ScriptCustomComponentPubSubConnectors.h:8
Definition ScriptItemCustomComponentAfterEvent.h:17
Definition ScriptItemCustomComponentHitEntityEvent.h:24
Definition ClassBinding.h:10