LeviLamina
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ChemicalHeatBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockType.h"
7
8// auto generated forward declare list
9// clang-format off
10class BaseGameVersion;
11class BlockPos;
12class BlockSource;
13class Random;
14namespace BlockEvents { class BlockPlaceEvent; }
15namespace BlockEvents { class BlockQueuedTickEvent; }
16namespace BlockEvents { class BlockRandomTickEvent; }
17// clang-format on
18
19class ChemicalHeatBlock : public ::BlockType {
20public:
21 // prevent constructor by default
22 ChemicalHeatBlock();
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual int getExtraRenderLayers() const /*override*/;
28
29 virtual bool canBeUsedInCommands(::BaseGameVersion const& baseGameVersion) const /*override*/;
30 // NOLINTEND
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI ChemicalHeatBlock(::std::string const& nameId, int id);
36
37 MCAPI void _tick(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const;
38
39 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
40
41 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
42
43 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
44 // NOLINTEND
45
46public:
47 // constructor thunks
48 // NOLINTBEGIN
49 MCAPI void* $ctor(::std::string const& nameId, int id);
50 // NOLINTEND
51
52public:
53 // virtual function thunks
54 // NOLINTBEGIN
55 MCFOLD int $getExtraRenderLayers() const;
56
57 MCFOLD bool $canBeUsedInCommands(::BaseGameVersion const& baseGameVersion) const;
58
59
60 // NOLINTEND
61
62public:
63 // vftables
64 // NOLINTBEGIN
65 MCAPI static void** $vftable();
66 // NOLINTEND
67};
Definition BaseGameVersion.h:8
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:17
Definition BlockSource.h:71
Definition Random.h:10