LeviLamina
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EmptyProgressHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
8
9// auto generated forward declare list
10// clang-format off
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 virtual ~EmptyProgressHandler() /*override*/ = default;
19
20 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
21
22 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
23
24 virtual void onCancel(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
25
26 virtual void onExit(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
27
28 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const /*override*/;
29
30 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel) const /*override*/;
31
32 virtual ::std::string getName() const /*override*/;
33 // NOLINTEND
34
35public:
36 // virtual function thunks
37 // NOLINTBEGIN
38 MCFOLD void $onStart(::MinecraftScreenModel& minecraftScreenModel);
39
40 MCFOLD void $tick(::MinecraftScreenModel& minecraftScreenModel);
41
42 MCFOLD void $onCancel(::MinecraftScreenModel& minecraftScreenModel);
43
44 MCFOLD void $onExit(::MinecraftScreenModel& minecraftScreenModel);
45
46 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
47
48 MCFOLD ::std::string $getProgressMessage(::MinecraftScreenModel& minecraftScreenModel) const;
49
50 MCAPI ::std::string $getName() const;
51 // NOLINTEND
52};
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5