24class CampfireBlock :
public ::ActorBlock {
28 ::ll::TypedStorage<1, 1, bool> mSpawnRandomParticles;
29 ::ll::TypedStorage<1, 1, bool> mIsCampfireFireStarter;
39 virtual ::Brightness getLightEmission(
::Block const& block)
const ;
46 virtual bool canProvideSupport(
::Block const&, uchar face, ::BlockSupportType)
const ;
54 virtual bool canSpawnOn(
::Actor*)
const ;
56 virtual bool isLavaBlocking()
const ;
67 MCAPI CampfireBlock(::std::string
const& nameId,
int id,
bool spawnRandomParticles,
bool setsOnFire);
77 MCAPI
static bool isLit(
::Block const& block);
87 MCAPI
void* $ctor(::std::string
const& nameId,
int id,
bool spawnRandomParticles,
bool setsOnFire);
93 MCAPI ::Brightness $getLightEmission(
::Block const& block)
const;
99 MCFOLD
bool $canProvideSupport(
::Block const&, uchar face, ::BlockSupportType)
const;
107 MCFOLD
bool $canSpawnOn(
::Actor*)
const;
109 MCFOLD
bool $isLavaBlocking()
const;
121 MCAPI
static void** $vftable();