3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/model/models/ChalkboardModel.h"
7#include "mc/client/renderer/blockactor/BlockActorRenderer.h"
8#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
9#include "mc/deps/minecraft_renderer/renderer/TexturePtr.h"
21 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mTextMaterial;
22 ::ll::TypedStorage<8, 2064, ::ChalkboardModel> mOneByOne;
23 ::ll::TypedStorage<8, 2064, ::ChalkboardModel> mTwoByOne;
24 ::ll::TypedStorage<8, 2064, ::ChalkboardModel> mThreeByTwo;
25 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mTextureOneByOne;
26 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mTextureTwoByOne;
27 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mTextureThreeByTwo;
34 render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData) ;
40 MCAPI
void $render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData);
Definition BaseActorRenderContext.h:5
Definition BlockActorRenderer.h:5
Definition ChalkboardRenderer.h:5
Definition BlockActorRenderData.h:5