LeviLamina
Loading...
Searching...
No Matches
BrewingStandQuery.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/client/gui/oreui/binding/QueryBase.h"
7
#include "mc/client/gui/oreui/binding/properties/Property.h"
8
#include "mc/deps/core/utility/NonOwnerPointer.h"
9
10
// auto generated forward declare list
11
// clang-format off
12
namespace
GameplayUI {
struct
GameplayUIContext
; }
13
// clang-format on
14
15
namespace
OreUI {
16
17
class
BrewingStandQuery
:
public
::OreUI::QueryBase<::OreUI::BrewingStandQuery> {
18
public
:
19
// member variables
20
// NOLINTBEGIN
21
::ll::TypedStorage<8, 176, ::OreUI::Property<float, float>> mBrewProgress;
22
::ll::TypedStorage<8, 176, ::OreUI::Property<float, float>> mFuelProgress;
23
::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
24
// NOLINTEND
25
26
public
:
27
// virtual functions
28
// NOLINTBEGIN
29
virtual
void
update(
double
)
/*override*/
;
30
// NOLINTEND
31
32
public
:
33
// static variables
34
// NOLINTBEGIN
35
MCAPI static ::std::add_lvalue_reference_t<char const[33]> NAME();
36
// NOLINTEND
37
38
public
:
39
// virtual function thunks
40
// NOLINTBEGIN
41
MCAPI
void
$update(
double
);
42
// NOLINTEND
43
};
44
45
}
// namespace OreUI
OreUI::BrewingStandQuery
Definition
BrewingStandQuery.h:7
GameplayUI::GameplayUIContext
Definition
GameplayUIContext.h:7
src-client
mc
client
gui
oreui
binding
BrewingStandQuery.h
Generated on
for LeviLamina by
1.16.1