16class DragonStrafePlayerGoal :
public ::DragonBaseGoal {
20 ::ll::TypedStorage<8, 24, ::WeakEntityRef> mAttackTarget;
21 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::Path>> mCurrentPath;
22 ::ll::TypedStorage<1, 1, bool> mClockwise;
23 ::ll::TypedStorage<1, 1, bool> mDone;
24 ::ll::TypedStorage<4, 4, int> mHasTargetTicks;
25 ::ll::TypedStorage<4, 4, int> mRangeAndViewTicks;
26 ::ll::TypedStorage<4, 4, float> mFireballPower;
27 ::ll::TypedStorage<4, 4, float> mFireballRange;
28 ::ll::TypedStorage<4, 4, float> mSwitchDirectionProbability;
29 ::ll::TypedStorage<4, 4, float> mViewAngle;
34 DragonStrafePlayerGoal();
39 virtual bool canUse() ;
41 virtual bool canContinueToUse() ;
43 virtual void start() ;
49 virtual void appendDebugInfo(::std::string& str)
const ;
55 MCAPI DragonStrafePlayerGoal(
::Mob& mob, ::std::string name,
::GoalId const& goalId);
61 MCAPI
void* $ctor(
::Mob& mob, ::std::string name,
::GoalId const& goalId);
69 MCAPI
bool $canContinueToUse();
77 MCAPI
void $appendDebugInfo(::std::string& str)
const;