25 ConcretePowderBlock();
30 virtual ::mce::Color getDustColor(
::Block const& block)
const ;
32 virtual ::std::string getDustParticleName(
::Block const& block)
const ;
37 virtual bool shouldStopFalling(
::Actor& entity)
const ;
45 MCAPI ConcretePowderBlock(::std::string
const& nameId,
int id);
64 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
70 MCFOLD ::mce::Color $getDustColor(
::Block const& block)
const;
72 MCAPI ::std::string $getDustParticleName(
::Block const& block)
const;
76 MCAPI
bool $shouldStopFalling(
::Actor& entity)
const;