LeviLamina
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ScriptExportManager.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class LevelData;
8namespace Editor::ScriptModule { class ScriptGameOptions; }
9namespace Scripting { struct ClassBinding; }
10namespace Scripting { struct EnumBinding; }
11// clang-format on
12
13namespace Editor::ScriptModule {
14
15class ScriptExportManager {
16public:
17 // member variables
18 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 ScriptExportManager& operator=(ScriptExportManager const&);
26 ScriptExportManager(ScriptExportManager const&);
27 ScriptExportManager();
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 virtual ~ScriptExportManager() = default;
33 // NOLINTEND
34
35public:
36 // static functions
37 // NOLINTBEGIN
38 MCNAPI static void
40
41 MCNAPI static ::Scripting::ClassBinding bindClass();
42
43 MCNAPI static ::Scripting::EnumBinding bindExportResultEnums();
44 // NOLINTEND
45
46public:
47 // vftables
48 // NOLINTBEGIN
49 MCNAPI static void** $vftable();
50 // NOLINTEND
51};
52
53} // namespace Editor::ScriptModule
static MCAPI void _setGameOptions(::LevelData const &levelData, ::Editor::ScriptModule::ScriptGameOptions &gameOptions)
static MCAPI ::Scripting::EnumBinding bindExportResultEnums()
static MCAPI ::Scripting::ClassBinding bindClass()
Definition ScriptGameOptions.h:16
Definition LevelData.h:55
Definition ClassBinding.h:10
Definition EnumBinding.h:10
Definition Alias.h:14