LeviLamina
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ReflectProjectileDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/json_util/JsonSchemaObjectNode.h"
7#include "mc/util/molang/ExpressionNode.h"
8#include "mc/world/actor/ActorType.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace JsonUtil { class EmptyClass; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 16, ::ExpressionNode> mAzimuthAngle;
20 ::ll::TypedStorage<8, 16, ::ExpressionNode> mElevationAngle;
21 ::ll::TypedStorage<8, 16, ::ExpressionNode> mReflectionScale;
22 ::ll::TypedStorage<8, 24, ::std::vector<::ActorType>> mProjectilesToReflect;
23 ::ll::TypedStorage<8, 32, ::std::string> mReflectionSound;
24 // NOLINTEND
25
26public:
27 // member functions
28 // NOLINTBEGIN
29 MCAPI void _addProjectileToReflect(::std::string const& projectileName);
30 // NOLINTEND
31
32public:
33 // static functions
34 // NOLINTBEGIN
35 MCAPI static void buildSchema(
37 );
38 // NOLINTEND
39};
Definition EmptyClass.h:7
Definition JsonSchemaObjectNode.h:8
Definition ReflectProjectileDefinition.h:15