3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/blockactor/BlockActorRenderer.h"
7#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
8#include "mc/deps/minecraft_renderer/renderer/TexturePtr.h"
21 ::ll::TypedStorage<8, 8, ::BlockTessellator&> mBlockTessellator;
22 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mAtlasTexture;
23 ::ll::TypedStorage<8, 352, ::mce::MaterialPtr[22]> mBlockMaterials;
28 MovingBlockActorRenderer& operator=(MovingBlockActorRenderer
const&);
29 MovingBlockActorRenderer(MovingBlockActorRenderer
const&);
30 MovingBlockActorRenderer();
36 render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData) ;
42 MCAPI
void $render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData);
Definition BaseActorRenderContext.h:5
Definition BlockActorRenderer.h:5
Definition BlockTessellator.h:5
Definition MovingBlockActorRenderer.h:5
Definition BlockActorRenderData.h:5