LeviLamina
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BatchKey.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/UIMaterialType.h"
7#include "mc/client/gui/screens/BatchClippingState.h"
8#include "mc/client/gui/screens/UIBatchType.h"
9#include "mc/client/gui/screens/UIItemRenderInfo.h"
10#include "mc/deps/core/math/Color.h"
11#include "mc/deps/core/resource/ResourceLocation.h"
12
13struct BatchKey {
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 4, ::UIBatchType> mBatchType;
18 ::ll::TypedStorage<4, 4, int> mCustomId;
19 ::ll::TypedStorage<4, 4, int> mDepth;
20 ::ll::TypedStorage<4, 4, float> mAlpha;
21 ::ll::TypedStorage<4, 16, ::mce::Color> mColor;
22 ::ll::TypedStorage<4, 4, ::UIMaterialType> mUIMaterialType;
23 ::ll::TypedStorage<4, 20, ::BatchClippingState> mClippingState;
24 ::ll::TypedStorage<8, 112, ::std::array<::ResourceLocation, 2>> mResourceLocations;
25 ::ll::TypedStorage<1, 1, ::UIItemRenderInfo> mUIItemRenderInfo;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
30 BatchKey& operator=(BatchKey const&);
31 BatchKey();
32
33public:
34 // member functions
35 // NOLINTBEGIN
36 MCAPI BatchKey(::BatchKey&& rha);
37
38 MCAPI BatchKey(::BatchKey const& rha);
39
40 MCAPI BatchKey(int depth, float alpha, ::BatchClippingState const& clippingState);
41
42 MCAPI bool operator==(::BatchKey const& rhs) const;
43
44 MCAPI ~BatchKey();
45 // NOLINTEND
46
47public:
48 // constructor thunks
49 // NOLINTBEGIN
50 MCAPI void* $ctor(::BatchKey&& rha);
51
52 MCAPI void* $ctor(::BatchKey const& rha);
53
54 MCAPI void* $ctor(int depth, float alpha, ::BatchClippingState const& clippingState);
55 // NOLINTEND
56
57public:
58 // destructor thunk
59 // NOLINTBEGIN
60 MCAPI void $dtor();
61 // NOLINTEND
62};
Definition BatchKey.h:5