20 ::ll::TypedStorage<4, 4, float> mSecondsToDestroy;
21 ::ll::TypedStorage<8, 24, ::std::vector<::ItemSpecificSpeed>> mItemSpecificSpeeds;
28 mSecondsToDestroy = destroyTime;
29 mInitializedFromCode =
true;
35 virtual ::std::string
const& getName() const ;
41 virtual
bool isNetworkComponent() const ;
43 virtual ::
std::unique_ptr<::
CompoundTag> buildNetworkTag(::cereal::ReflectionCtx const&
ctx) const ;
45 virtual
void initializeFromNetwork(::
CompoundTag const& tag, ::cereal::ReflectionCtx const&
ctx) ;
53 MCAPI static ::
std::
string const& NameID();
65 MCAPI ::
std::
string const& $getName() const;
71 MCFOLD
bool $isNetworkComponent() const;
73 MCAPI ::
std::unique_ptr<::
CompoundTag> $buildNetworkTag(::cereal::ReflectionCtx const&
ctx) const;
75 MCAPI
void $initializeFromNetwork(::
CompoundTag const& tag, ::cereal::ReflectionCtx const&
ctx);
BlockDestructibleByMiningDescription(float destroyTime)
mItemSpecificSpeeds is left to its default (empty) construction, which is what the game's
Definition BlockDestructibleByMiningDescription.h:27