3#include "mc/_HeaderOutputPredefine.h"
9 ::ll::TypedStorage<4, 4, uint> mActorCount;
10 ::ll::TypedStorage<4, 4, uint> mTotalRenderControllerCount;
11 ::ll::TypedStorage<4, 4, uint> mUniqueRenderControllerCount;
12 ::ll::TypedStorage<4, 4, uint> mMaximumDrawCount;
13 ::ll::TypedStorage<4, 4, uint> mPartVisibilityCount;
14 ::ll::TypedStorage<4, 4, uint> mTotalMaterials;
15 ::ll::TypedStorage<4, 4, uint> mTotalTextures;
16 ::ll::TypedStorage<4, 4, uint> mResourceExpressionCount;
17 ::ll::TypedStorage<4, 4, uint> mOverlayColorCount;
18 ::ll::TypedStorage<4, 4, uint> mChangeColorCount;
19 ::ll::TypedStorage<4, 4, uint> mMultiplicitiveTintColorCount;
20 ::ll::TypedStorage<4, 4, uint> mUvAnimCount;
Definition FrameAllocationCount.h:5