LeviLamina
Loading...
Searching...
No Matches
SkinInfoData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/player/SerializedSkinRef.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace mce { struct Image; }
11// clang-format on
12
13class SkinInfoData {
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 32, ::std::string> mDefaultMeshName;
18 ::ll::TypedStorage<8, 16, ::SerializedSkinRef> mSkin;
19 ::ll::TypedStorage<1, 1, bool> mIsAlphaTest;
20 ::ll::TypedStorage<1, 1, bool> mIsDirty;
21 // NOLINTEND
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual ~SkinInfoData();
27
28 virtual void
29 updateSkin(::SerializedSkinRef const& skin, ::mce::Image const* skinData, ::mce::Image const* capeData) = 0;
30
31 virtual bool hasValidTexture() = 0;
32 // NOLINTEND
33
34public:
35 // destructor thunk
36 // NOLINTBEGIN
37 MCAPI void $dtor();
38 // NOLINTEND
39
40public:
41 // vftables
42 // NOLINTBEGIN
43 MCAPI static void** $vftable();
44 // NOLINTEND
45};
Definition SkinInfoData.h:5
Definition Image.h:13