LeviLamina
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IPackManifestFactoryImpl.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/platform/Result.h"
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#include "mc/world/level/GameType.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Core {
class
Path
; }
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namespace
Core {
class
PathView
; }
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// clang-format on
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class
IPackManifestFactoryImpl
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~IPackManifestFactoryImpl
() =
default
;
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virtual ::Core::Path getInternalStoragePath() = 0;
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virtual ::Bedrock::Result<::std::string> readAssetFile(
::Core::PathView
filename) = 0;
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virtual ::std::optional<::GameType> readGameTypeFromLevelDat(::std::string
const
& levelDatContents) = 0;
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// NOLINTEND
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};
Core::PathView
Definition
PathView.h:19
Core::Path
Definition
Path.h:11
IPackManifestFactoryImpl
Definition
IPackManifestFactoryImpl.h:15
src
mc
resources
IPackManifestFactoryImpl.h
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for LeviLamina by
1.16.1