LeviLamina
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CodeBuilderActorInfoCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/server/commands/Command.h"
7#include "mc/server/commands/CommandSelector.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class CommandOrigin;
13class CommandOutput;
14class CommandRegistry;
15// clang-format on
16
18public:
19 // CodeBuilderActorInfoCommand inner types define
20 enum class Action : int {
21 Inventory = 0,
22 };
23
24public:
25 // member variables
26 // NOLINTBEGIN
27 ::ll::TypedStorage<4, 4, ::CodeBuilderActorInfoCommand::Action> mAction;
28 ::ll::TypedStorage<8, 200, ::CommandSelector<::Actor>> mTargets;
29 // NOLINTEND
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 virtual void execute(::CommandOrigin const& origin, ::CommandOutput& output) const /*override*/;
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCAPI static void setup(::CommandRegistry& registry);
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCAPI void $execute(::CommandOrigin const& origin, ::CommandOutput& output) const;
47
48
49 // NOLINTEND
50};
Definition Actor.h:113
Definition CodeBuilderActorInfoCommand.h:17
Definition CommandOrigin.h:32
Definition CommandOutput.h:20
Definition CommandRegistry.h:51
Definition Command.h:17
Definition Inventory.h:13