LeviLamina
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VertexDecl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace bgfx {
6
7struct VertexDecl {
8public:
9 // member variables
10 // NOLINTBEGIN
11 ::ll::TypedStorage<4, 4, uint> m_hash;
12 ::ll::TypedStorage<2, 2, ushort> m_stride;
13 ::ll::TypedStorage<2, 38, ushort[19]> m_offset;
14 ::ll::TypedStorage<2, 38, ushort[19]> m_attributes;
15 // NOLINTEND
16};
17
18} // namespace bgfx
Definition VertexDecl.h:7