LeviLamina
Loading...
Searching...
No Matches
NetEventCallback.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/common/SubClientId.h"
7#include "mc/deps/core/utility/EnableNonOwnerReferences.h"
8#include "mc/network/IncomingPacketFilterResult.h"
9#include "mc/network/MinecraftPacketIds.h"
10#include "mc/network/OutgoingPacketFilterResult.h"
11#include "mc/network/PacketViolationResponse.h"
12#include "mc/network/connection/DisconnectFailReason.h"
13#include "mc/network/connection/DisconnectionStage.h"
14#include "mc/network/packet/ShowStoreOfferRedirectType.h"
15
16// auto generated forward declare list
17// clang-format off
19class ActorFallPacket;
21class AddActorPacket;
24class AddMobPacket;
26class AddPlayerPacket;
31class AnimatePacket;
43class BookEditPacket;
44class BookSignPacket;
46class BossEventPacket;
51class CameraPacket;
90class DeathInfoPacket;
91class DebugInfoPacket;
97class EmoteListPacket;
98class EmotePacket;
106class HurtArmorPacket;
108class InteractPacket;
117class LabTablePacket;
121class LevelChunkPacket;
123class LevelEventPacket;
125class LocatorBarPacket;
126class LoginPacket;
130class MobEffectPacket;
137class MovePlayerPacket;
145class NpcRequestPacket;
147class OpenSignPacket;
148class Packet;
153class PlaySoundPacket;
154class PlayStatusPacket;
155class Player;
160class PlayerFogPacket;
162class PlayerListPacket;
164class PlayerSkinPacket;
189class RespawnPacket;
211class SetHealthPacket;
212class SetHudPacket;
218class SetScorePacket;
221class SetTimePacket;
222class SetTitlePacket;
231class StartGamePacket;
232class StopSoundPacket;
236class SubChunkPacket;
242class TextPacket;
245class TransferPacket;
246class TrimDataPacket;
262namespace Social { class GameConnectionInfo; }
263// clang-format on
264
266public:
267 // virtual functions
268 // NOLINTBEGIN
269 virtual void onPlayerReady(::Player& player);
270
271 virtual ~NetEventCallback() /*override*/ = default;
272
273 virtual void onConnect(::NetworkIdentifier const& id);
274
275#ifdef LL_PLAT_S
276 virtual void onUnableToConnect(::Connection::DisconnectFailReason, ::std::string const&, ::std::string const&);
277#else // LL_PLAT_C
278 virtual void onUnableToConnect(
279 ::Connection::DisconnectFailReason discoReason,
280 ::std::string const& messageFromServer,
281 ::std::string const& messageBodyOverride
282 );
283#endif
284
285 virtual void onTick();
286
287 virtual void onOutgoingPacket(::NetworkIdentifier const&, ::MinecraftPacketIds, ::SubClientId, ::SubClientId);
288
289 virtual void onValidPacketReceived(::NetworkIdentifier const&, ::MinecraftPacketIds, ::SubClientId, ::SubClientId);
290
291#ifdef LL_PLAT_S
292 virtual void onStoreOfferReceive(::ShowStoreOfferRedirectType const, ::std::string const& offerID);
293#else // LL_PLAT_C
294 virtual void onStoreOfferReceive(::ShowStoreOfferRedirectType const redirectType, ::std::string const& offerID);
295#endif
296
297#ifdef LL_PLAT_S
298 virtual void onDisconnect(
299 ::NetworkIdentifier const& id,
300 ::Connection::DisconnectFailReason const discoReason,
301 ::Connection::DisconnectionStage const disconnectStage,
302 ::std::string const& messageFromServer,
303 ::std::string const& messageBodyOverride,
304 bool skipMessage,
305 ::std::string const& telemetryOverride
306 );
307#else // LL_PLAT_C
308 virtual void onDisconnect(
309 ::NetworkIdentifier const& source,
310 ::Connection::DisconnectFailReason const discoReason,
311 ::Connection::DisconnectionStage const disconnectStage,
312 ::std::string const& messageFromServer,
313 ::std::string const& messageBodyOverride,
314 bool skipMessage,
315 ::std::string const& telemetryOverride
316 );
317#endif
318
319#ifdef LL_PLAT_S
320 virtual ::IncomingPacketFilterResult allowIncomingPacketId(
321 ::NetworkIdentifierWithSubId const& sender,
322 ::MinecraftPacketIds packetId,
323 uint64 packetSize
324 ) = 0;
325#else // LL_PLAT_C
326 virtual ::IncomingPacketFilterResult
327 allowIncomingPacketId(::NetworkIdentifierWithSubId const& id, ::MinecraftPacketIds packetId, uint64 packetSize) = 0;
328#endif
329
330 virtual ::OutgoingPacketFilterResult
331 allowOutgoingPacket(::std::vector<::NetworkIdentifierWithSubId> const& ids, ::Packet const& packet) = 0;
332
333 virtual void onWebsocketRequest(
334 ::std::string const& serverAddress,
335 ::std::string const& payload,
336 ::std::function<void()> errorCallback
337 );
338
339 virtual void handlePacketViolation(
340 ::std::shared_ptr<::IPacketSecurityController> const& packetSecurityController,
341 ::std::error_code const& errorCode,
342 ::PacketViolationResponse const response,
343 ::MinecraftPacketIds const packetId,
344 ::std::string&& context,
345 ::NetworkIdentifier const& netId,
346 ::SubClientId const clientSubId,
347 ::SubClientId const senderSubId,
348 uint const packetSize
349 );
350
351 virtual void sendPacketViolationWarningPacket(
352 ::std::error_code const& errorCode,
353 ::PacketViolationResponse violationResponse,
354 ::MinecraftPacketIds violatingPacketId,
355 ::std::string const& context,
356 ::NetworkIdentifier const& netId,
357 ::SubClientId clientSubId
358 );
359
360 virtual void onTransferRequest(::NetworkIdentifier const& id, ::Social::GameConnectionInfo const& destination);
361
362 virtual bool getIsConnectedToApplicationLayer() const;
363
364 virtual ::GameSpecificNetEventCallback* getGameSpecificNetEventCallback();
365
366 virtual void handle(::NetworkIdentifier const&, ::PacketViolationWarningPacket const&);
367
368 virtual void handle(::NetworkIdentifier const& source, ::DisconnectPacket const& packet);
369
370 virtual void handle(::NetworkIdentifier const& source, ::EmoteListPacket const& packet);
371
372 virtual void handle(::NetworkIdentifier const& source, ::EmotePacket const& packet);
373
374 virtual void handle(::NetworkIdentifier const& source, ::std::shared_ptr<::LoginPacket> packet);
375
376 virtual void handle(::NetworkIdentifier const& source, ::PartyChangedPacket const& packet);
377
378 virtual void handle(::NetworkIdentifier const& source, ::PartyDestinationCookieResponsePacket const& packet);
379
380 virtual void handle(::NetworkIdentifier const&, ::SendPartyDestinationCookiePacket const&);
381
382 virtual void handle(::NetworkIdentifier const& source, ::std::shared_ptr<::SubClientLoginPacket> packet);
383
384 virtual void handle(::NetworkIdentifier const& source, ::ClientToServerHandshakePacket const& packet);
385
386#ifdef LL_PLAT_S
387 virtual void handle(::NetworkIdentifier const&, ::ServerToClientHandshakePacket const&);
388#else // LL_PLAT_C
389 virtual void handle(::NetworkIdentifier const& source, ::ServerToClientHandshakePacket const& packet);
390#endif
391
392#ifdef LL_PLAT_S
393 virtual void handle(::NetworkIdentifier const&, ::ResourcePacksInfoPacket const&);
394#else // LL_PLAT_C
395 virtual void handle(::NetworkIdentifier const& source, ::ResourcePacksInfoPacket const& packet);
396#endif
397
398#ifdef LL_PLAT_S
399 virtual void handle(::NetworkIdentifier const&, ::ResourcePackStackPacket const&);
400#else // LL_PLAT_C
401 virtual void handle(::NetworkIdentifier const& source, ::ResourcePackStackPacket const& packet);
402#endif
403
404 virtual void handle(::NetworkIdentifier const&, ::ResourcePackClientResponsePacket const&);
405
406 virtual void handle(::NetworkIdentifier const& source, ::PositionTrackingDBClientRequestPacket const& packet);
407
408#ifdef LL_PLAT_S
409 virtual void handle(::NetworkIdentifier const&, ::PositionTrackingDBServerBroadcastPacket const&);
410#else // LL_PLAT_C
411 virtual void handle(::NetworkIdentifier const& source, ::PositionTrackingDBServerBroadcastPacket const& packet);
412#endif
413
414#ifdef LL_PLAT_S
415 virtual void handle(::NetworkIdentifier const&, ::PlayStatusPacket const&);
416#else // LL_PLAT_C
417 virtual void handle(::NetworkIdentifier const& source, ::PlayStatusPacket const& packet);
418#endif
419
420#ifdef LL_PLAT_S
421 virtual void handle(::NetworkIdentifier const&, ::SetTimePacket const&);
422#else // LL_PLAT_C
423 virtual void handle(::NetworkIdentifier const& source, ::SetTimePacket const& packet);
424#endif
425
426 virtual void handle(::NetworkIdentifier const& source, ::TextPacket const& packet);
427
428#ifdef LL_PLAT_S
429 virtual void handle(::NetworkIdentifier const&, ::StartGamePacket const&);
430#else // LL_PLAT_C
431 virtual void handle(::NetworkIdentifier const& source, ::StartGamePacket const& packet);
432#endif
433
434#ifdef LL_PLAT_S
435 virtual void handle(::NetworkIdentifier const&, ::AddItemActorPacket const&);
436#else // LL_PLAT_C
437 virtual void handle(::NetworkIdentifier const& source, ::AddItemActorPacket const& packet);
438#endif
439
440#ifdef LL_PLAT_S
441 virtual void handle(::NetworkIdentifier const&, ::AddPaintingPacket const&);
442#else // LL_PLAT_C
443 virtual void handle(::NetworkIdentifier const& source, ::AddPaintingPacket const& packet);
444#endif
445
446 virtual void handle(::NetworkIdentifier const&, ::TakeItemActorPacket const&);
447
448#ifdef LL_PLAT_S
449 virtual void handle(::NetworkIdentifier const&, ::AddActorPacket const&);
450#else // LL_PLAT_C
451 virtual void handle(::NetworkIdentifier const& source, ::AddActorPacket const& packet);
452#endif
453
454 virtual void handle(::NetworkIdentifier const&, ::AddMobPacket const&);
455
456#ifdef LL_PLAT_S
457 virtual void handle(::NetworkIdentifier const&, ::AddPlayerPacket const&);
458#else // LL_PLAT_C
459 virtual void handle(::NetworkIdentifier const& source, ::AddPlayerPacket const& packet);
460#endif
461
462#ifdef LL_PLAT_S
463 virtual void handle(::NetworkIdentifier const&, ::RemoveActorPacket const&);
464#else // LL_PLAT_C
465 virtual void handle(::NetworkIdentifier const& source, ::RemoveActorPacket const& packet);
466#endif
467
468#ifdef LL_PLAT_S
469 virtual void handle(::NetworkIdentifier const&, ::MoveActorAbsolutePacket const&);
470#else // LL_PLAT_C
471 virtual void handle(::NetworkIdentifier const& source, ::MoveActorAbsolutePacket const& packet);
472#endif
473
474#ifdef LL_PLAT_S
475 virtual void handle(::NetworkIdentifier const&, ::MoveActorDeltaPacket const&);
476#else // LL_PLAT_C
477 virtual void handle(::NetworkIdentifier const& source, ::MoveActorDeltaPacket const& packet);
478#endif
479
480#ifdef LL_PLAT_S
481 virtual void handle(::NetworkIdentifier const&, ::MovePlayerPacket const&);
482#else // LL_PLAT_C
483 virtual void handle(::NetworkIdentifier const& source, ::MovePlayerPacket const& packet);
484#endif
485
486 virtual void handle(::NetworkIdentifier const& source, ::SetPlayerGameTypePacket const& packet);
487
488 virtual void handle(::NetworkIdentifier const& source, ::UpdatePlayerGameTypePacket const& packet);
489
490 virtual void handle(::NetworkIdentifier const& source, ::SetDefaultGameTypePacket const& packet);
491
492#ifdef LL_PLAT_S
493 virtual void handle(::NetworkIdentifier const&, ::std::shared_ptr<::UpdateBlockPacket>);
494#else // LL_PLAT_C
495 virtual void handle(::NetworkIdentifier const& source, ::std::shared_ptr<::UpdateBlockPacket> packet);
496#endif
497
498#ifdef LL_PLAT_S
499 virtual void handle(::NetworkIdentifier const&, ::std::shared_ptr<::UpdateBlockSyncedPacket>);
500#else // LL_PLAT_C
501 virtual void handle(::NetworkIdentifier const& source, ::std::shared_ptr<::UpdateBlockSyncedPacket> packet);
502#endif
503
504#ifdef LL_PLAT_S
505 virtual void handle(::NetworkIdentifier const&, ::SpawnParticleEffectPacket const&);
506#else // LL_PLAT_C
507 virtual void handle(::NetworkIdentifier const& source, ::SpawnParticleEffectPacket const& packet);
508#endif
509
510 virtual void handle(::NetworkIdentifier const& source, ::LevelSoundEventPacket const& packet);
511
512#ifdef LL_PLAT_S
513 virtual void handle(::NetworkIdentifier const&, ::LevelEventPacket const&);
514#else // LL_PLAT_C
515 virtual void handle(::NetworkIdentifier const& source, ::LevelEventPacket const& packet);
516#endif
517
518#ifdef LL_PLAT_S
519 virtual void handle(::NetworkIdentifier const&, ::LevelEventGenericPacket const&);
520#else // LL_PLAT_C
521 virtual void handle(::NetworkIdentifier const& source, ::LevelEventGenericPacket const& packet);
522#endif
523
524#ifdef LL_PLAT_S
525 virtual void handle(::NetworkIdentifier const&, ::BlockEventPacket const&);
526#else // LL_PLAT_C
527 virtual void handle(::NetworkIdentifier const& source, ::BlockEventPacket const& packet);
528#endif
529
530 virtual void handle(::NetworkIdentifier const& source, ::BlockPickRequestPacket const& packet);
531
532 virtual void handle(::NetworkIdentifier const& source, ::ActorPickRequestPacket const& packet);
533
534#ifdef LL_PLAT_S
535 virtual void handle(::NetworkIdentifier const&, ::GuiDataPickItemPacket const&);
536#else // LL_PLAT_C
537 virtual void handle(::NetworkIdentifier const& source, ::GuiDataPickItemPacket const& packet);
538#endif
539
540 virtual void handle(::NetworkIdentifier const& source, ::ActorEventPacket const& packet);
541
542 virtual void handle(::NetworkIdentifier const&, ::MobEffectPacket const&);
543
544 virtual void handle(::NetworkIdentifier const&, ::MovementEffectPacket const&);
545
546 virtual void handle(::NetworkIdentifier const& source, ::std::shared_ptr<::MobEquipmentPacket> packet);
547
548#ifdef LL_PLAT_S
549 virtual void handle(::NetworkIdentifier const&, ::MobArmorEquipmentPacket const&);
550#else // LL_PLAT_C
551 virtual void handle(::NetworkIdentifier const& source, ::MobArmorEquipmentPacket const& packet);
552#endif
553
554#ifdef LL_PLAT_S
555 virtual void handle(::NetworkIdentifier const&, ::SetActorDataPacket const&);
556#else // LL_PLAT_C
557 virtual void handle(::NetworkIdentifier const& source, ::SetActorDataPacket const& packet);
558#endif
559
560 virtual void handle(::NetworkIdentifier const&, ::SetActorMotionPacket const&);
561
562#ifdef LL_PLAT_S
563 virtual void handle(::NetworkIdentifier const&, ::MotionPredictionHintsPacket const&);
564#else // LL_PLAT_C
565 virtual void handle(::NetworkIdentifier const& source, ::MotionPredictionHintsPacket const& packet);
566#endif
567
568#ifdef LL_PLAT_S
569 virtual void handle(::NetworkIdentifier const&, ::SetHealthPacket const&);
570#else // LL_PLAT_C
571 virtual void handle(::NetworkIdentifier const& source, ::SetHealthPacket const& packet);
572#endif
573
574#ifdef LL_PLAT_S
575 virtual void handle(::NetworkIdentifier const&, ::SetActorLinkPacket const&);
576#else // LL_PLAT_C
577 virtual void handle(::NetworkIdentifier const& source, ::SetActorLinkPacket const& packet);
578#endif
579
580#ifdef LL_PLAT_S
581 virtual void handle(::NetworkIdentifier const&, ::SetSpawnPositionPacket const&);
582#else // LL_PLAT_C
583 virtual void handle(::NetworkIdentifier const& source, ::SetSpawnPositionPacket const& packet);
584#endif
585
586 virtual void handle(::NetworkIdentifier const& source, ::InteractPacket const& packet);
587
588 virtual void handle(::NetworkIdentifier const& source, ::PlayerActionPacket const& packet);
589
590 virtual void handle(::NetworkIdentifier const&, ::ActorFallPacket const&);
591
592#ifdef LL_PLAT_S
593 virtual void handle(::NetworkIdentifier const&, ::HurtArmorPacket const&);
594#else // LL_PLAT_C
595 virtual void handle(::NetworkIdentifier const& source, ::HurtArmorPacket const& packet);
596#endif
597
598#ifdef LL_PLAT_S
599 virtual void handle(::NetworkIdentifier const&, ::PlayerArmorDamagePacket const&);
600#else // LL_PLAT_C
601 virtual void handle(::NetworkIdentifier const& source, ::PlayerArmorDamagePacket const& packet);
602#endif
603
604 virtual void handle(::NetworkIdentifier const& source, ::ItemStackRequestPacket const& packet);
605
606#ifdef LL_PLAT_S
607 virtual void handle(::NetworkIdentifier const&, ::ItemStackResponsePacket const&);
608#else // LL_PLAT_C
609 virtual void handle(::NetworkIdentifier const& source, ::ItemStackResponsePacket const& packet);
610#endif
611
612#ifdef LL_PLAT_S
613 virtual void handle(::NetworkIdentifier const&, ::ContainerOpenPacket const&);
614#else // LL_PLAT_C
615 virtual void handle(::NetworkIdentifier const& source, ::ContainerOpenPacket const& packet);
616#endif
617
618 virtual void handle(::NetworkIdentifier const& source, ::ContainerClosePacket const& packet);
619
620#ifdef LL_PLAT_S
621 virtual void handle(::NetworkIdentifier const&, ::ContainerRegistryCleanupPacket const&);
622#else // LL_PLAT_C
623 virtual void handle(::NetworkIdentifier const& source, ::ContainerRegistryCleanupPacket const& packet);
624#endif
625
626#ifdef LL_PLAT_S
627 virtual void handle(::NetworkIdentifier const&, ::ContainerSetDataPacket const&);
628#else // LL_PLAT_C
629 virtual void handle(::NetworkIdentifier const& source, ::ContainerSetDataPacket const& packet);
630#endif
631
632 virtual void handle(::NetworkIdentifier const& source, ::PlayerHotbarPacket const& packet);
633
634#ifdef LL_PLAT_S
635 virtual void handle(::NetworkIdentifier const&, ::InventoryContentPacket const&);
636#else // LL_PLAT_C
637 virtual void handle(::NetworkIdentifier const& source, ::InventoryContentPacket const& packet);
638#endif
639
640#ifdef LL_PLAT_S
641 virtual void handle(::NetworkIdentifier const&, ::InventorySlotPacket const&);
642#else // LL_PLAT_C
643 virtual void handle(::NetworkIdentifier const& source, ::InventorySlotPacket const& packet);
644#endif
645
646 virtual void handle(::NetworkIdentifier const&, ::CraftingDataPacket const&);
647
648 virtual void handle(::NetworkIdentifier const& source, ::AnimatePacket const& packet);
649
650 virtual void handle(::NetworkIdentifier const& source, ::std::shared_ptr<::BlockActorDataPacket> packet);
651
652 virtual void handle(::NetworkIdentifier const& source, ::PlayerAuthInputPacket const& packet);
653
654 virtual void handle(::NetworkIdentifier const& source, ::ClientMovementPredictionSyncPacket const& packet);
655
656#ifdef LL_PLAT_S
657 virtual void handle(::NetworkIdentifier const&, ::std::shared_ptr<::LevelChunkPacket>);
658#else // LL_PLAT_C
659 virtual void handle(::NetworkIdentifier const& source, ::std::shared_ptr<::LevelChunkPacket> packet);
660#endif
661
662#ifdef LL_PLAT_S
663 virtual void handle(::NetworkIdentifier const&, ::SubChunkPacket const&);
664#else // LL_PLAT_C
665 virtual void handle(::NetworkIdentifier const& source, ::SubChunkPacket const& packet);
666#endif
667
668 virtual void handle(::NetworkIdentifier const& source, ::SubChunkRequestPacket const& packet);
669
670 virtual void handle(::NetworkIdentifier const& source, ::ClientCacheBlobStatusPacket const& packet);
671
672#ifdef LL_PLAT_S
673 virtual void handle(::NetworkIdentifier const&, ::std::shared_ptr<::ClientCacheMissResponsePacket>);
674#else // LL_PLAT_C
675 virtual void handle(::NetworkIdentifier const& source, ::std::shared_ptr<::ClientCacheMissResponsePacket> packet);
676#endif
677
678#ifdef LL_PLAT_S
679 virtual void handle(::NetworkIdentifier const&, ::SetCommandsEnabledPacket const&);
680#else // LL_PLAT_C
681 virtual void handle(::NetworkIdentifier const& source, ::SetCommandsEnabledPacket const& packet);
682#endif
683
684 virtual void handle(::NetworkIdentifier const& source, ::SetDifficultyPacket const& packet);
685
686 virtual void handle(::NetworkIdentifier const& source, ::SimpleEventPacket const& packet);
687
688#ifdef LL_PLAT_S
689 virtual void handle(::NetworkIdentifier const&, ::ChangeDimensionPacket const&);
690#else // LL_PLAT_C
691 virtual void handle(::NetworkIdentifier const& source, ::ChangeDimensionPacket const& packet);
692#endif
693
694 virtual void handle(::NetworkIdentifier const&, ::std::shared_ptr<::UpdateAttributesPacket>);
695
696#ifdef LL_PLAT_S
697 virtual void handle(::NetworkIdentifier const&, ::PlayerListPacket const&);
698#else // LL_PLAT_C
699 virtual void handle(::NetworkIdentifier const& source, ::PlayerListPacket const& packet);
700#endif
701
702 virtual void handle(::NetworkIdentifier const&, ::LegacyTelemetryEventPacket const&);
703
704 virtual void handle(::NetworkIdentifier const& source, ::SpawnExperienceOrbPacket const& packet);
705
706 virtual void handle(::NetworkIdentifier const& source, ::ClientCameraAimAssistPacket const& packet);
707
708#ifdef LL_PLAT_S
709 virtual void handle(::NetworkIdentifier const&, ::ClientboundDebugRendererPacket const&);
710#else // LL_PLAT_C
711 virtual void handle(::NetworkIdentifier const& source, ::ClientboundDebugRendererPacket const& packet);
712#endif
713
714#ifdef LL_PLAT_S
715 virtual void handle(::NetworkIdentifier const&, ::ClientboundMapItemDataPacket const&);
716#else // LL_PLAT_C
717 virtual void handle(::NetworkIdentifier const& source, ::ClientboundMapItemDataPacket const& packet);
718#endif
719
720 virtual void handle(::NetworkIdentifier const&, ::ClientboundCloseFormPacket const&);
721
722 virtual void handle(::NetworkIdentifier const& source, ::ClientCacheStatusPacket const& packet);
723
724 virtual void handle(::NetworkIdentifier const& source, ::RequestChunkRadiusPacket const& packet);
725
726 virtual void handle(::NetworkIdentifier const& source, ::MapCreateLockedCopyPacket const& packet);
727
728 virtual void handle(::NetworkIdentifier const& source, ::MapInfoRequestPacket const& packet);
729
730 virtual void handle(::NetworkIdentifier const&, ::ChunkRadiusUpdatedPacket const&);
731
732 virtual void handle(::NetworkIdentifier const& source, ::BossEventPacket const& packet);
733
734 virtual void handle(::NetworkIdentifier const&, ::UpdateTradePacket const&);
735
736 virtual void handle(::NetworkIdentifier const&, ::VoxelShapesPacket const&);
737
738 virtual void handle(::NetworkIdentifier const&, ::UpdateEquipPacket const&);
739
740#ifdef LL_PLAT_S
741 virtual void handle(::NetworkIdentifier const&, ::AvailableCommandsPacket const&);
742#else // LL_PLAT_C
743 virtual void handle(::NetworkIdentifier const& source, ::AvailableCommandsPacket const& packet);
744#endif
745
746 virtual void handle(::NetworkIdentifier const& source, ::CommandRequestPacket const& packet);
747
748#ifdef LL_PLAT_S
749 virtual void handle(::NetworkIdentifier const&, ::CommandOutputPacket const&);
750#else // LL_PLAT_C
751 virtual void handle(::NetworkIdentifier const& source, ::CommandOutputPacket const& packet);
752#endif
753
754 virtual void handle(::NetworkIdentifier const& source, ::CommandBlockUpdatePacket const& packet);
755
756 virtual void handle(::NetworkIdentifier const& source, ::CompletedUsingItemPacket const& packet);
757
758 virtual void handle(::NetworkIdentifier const&, ::CameraAimAssistActorPriorityPacket const&);
759
760 virtual void handle(::NetworkIdentifier const&, ::CameraAimAssistPacket const&);
761
762 virtual void handle(::NetworkIdentifier const&, ::CameraAimAssistPresetsPacket const&);
763
764 virtual void handle(::NetworkIdentifier const&, ::CameraInstructionPacket const&);
765
766 virtual void handle(::NetworkIdentifier const&, ::CameraPacket const&);
767
768 virtual void handle(::NetworkIdentifier const&, ::CameraPresetsPacket const&);
769
770 virtual void handle(::NetworkIdentifier const&, ::ClientboundControlSchemeSetPacket const&);
771
772 virtual void handle(::NetworkIdentifier const&, ::CameraShakePacket const&);
773
774 virtual void handle(::NetworkIdentifier const&, ::CameraSplinePacket const&);
775
776 virtual void handle(::NetworkIdentifier const&, ::InventoryActionPacket const&);
777
778#ifdef LL_PLAT_S
779 virtual void handle(::NetworkIdentifier const&, ::GameRulesChangedPacket const&);
780#else // LL_PLAT_C
781 virtual void handle(::NetworkIdentifier const& source, ::GameRulesChangedPacket const& packet);
782#endif
783
784#ifdef LL_PLAT_S
785 virtual void handle(::NetworkIdentifier const&, ::ResourcePackDataInfoPacket const&);
786#else // LL_PLAT_C
787 virtual void handle(::NetworkIdentifier const& source, ::ResourcePackDataInfoPacket const& packet);
788#endif
789
790 virtual void handle(::NetworkIdentifier const&, ::ResourcePackChunkDataPacket const&);
791
792 virtual void handle(::NetworkIdentifier const& source, ::ResourcePackChunkRequestPacket const& packet);
793
794 virtual void handle(::NetworkIdentifier const&, ::ResourcePacksReadyForValidationPacket const&);
795
796 virtual void handle(::NetworkIdentifier const&, ::NetworkChunkPublisherUpdatePacket const&);
797
798 virtual void handle(::NetworkIdentifier const& source, ::StructureBlockUpdatePacket const& packet);
799
800 virtual void handle(::NetworkIdentifier const& source, ::StructureTemplateDataRequestPacket const& packet);
801
802 virtual void handle(::NetworkIdentifier const&, ::StructureTemplateDataResponsePacket const&);
803
804 virtual void handle(::NetworkIdentifier const&, ::TransferPacket const&);
805
806 virtual void handle(::NetworkIdentifier const&, ::PlaySoundPacket const&);
807
808 virtual void handle(::NetworkIdentifier const&, ::StopSoundPacket const&);
809
810 virtual void handle(::NetworkIdentifier const&, ::SetTitlePacket const&);
811
812 virtual void handle(::NetworkIdentifier const& source, ::std::shared_ptr<::InventoryTransactionPacket> packet);
813
814 virtual void handle(::NetworkIdentifier const&, ::AddBehaviorTreePacket const&);
815
816 virtual void handle(::NetworkIdentifier const&, ::ShowStoreOfferPacket const&);
817
818 virtual void handle(::NetworkIdentifier const& source, ::PurchaseReceiptPacket const& packet);
819
820 virtual void handle(::NetworkIdentifier const&, ::RemoveObjectivePacket const&);
821
822 virtual void handle(::NetworkIdentifier const&, ::SetDisplayObjectivePacket const&);
823
824 virtual void handle(::NetworkIdentifier const&, ::AutomationClientConnectPacket const&);
825
826 virtual void handle(::NetworkIdentifier const&, ::ModalFormRequestPacket const&);
827
828 virtual void handle(::NetworkIdentifier const& source, ::ModalFormResponsePacket const& packet);
829
830 virtual void handle(::NetworkIdentifier const&, ::ToastRequestPacket const&);
831
832 virtual void handle(::NetworkIdentifier const&, ::OnScreenTextureAnimationPacket const&);
833
834 virtual void handle(::NetworkIdentifier const&, ::ServerSettingsRequestPacket const&);
835
836 virtual void handle(::NetworkIdentifier const&, ::ServerSettingsResponsePacket const&);
837
838 virtual void handle(::NetworkIdentifier const&, ::ShowProfilePacket const&);
839
840#ifdef LL_PLAT_S
841 virtual void handle(::NetworkIdentifier const&, ::SetScorePacket const&);
842#else // LL_PLAT_C
843 virtual void handle(::NetworkIdentifier const& source, ::SetScorePacket const& packet);
844#endif
845
846#ifdef LL_PLAT_S
847 virtual void handle(::NetworkIdentifier const&, ::SetScoreboardIdentityPacket const&);
848#else // LL_PLAT_C
849 virtual void handle(::NetworkIdentifier const& source, ::SetScoreboardIdentityPacket const& packet);
850#endif
851
852 virtual void handle(::NetworkIdentifier const&, ::TickingAreasLoadStatusPacket const&);
853
854 virtual void handle(::NetworkIdentifier const&, ::UpdateSoftEnumPacket const&);
855
856 virtual void handle(::NetworkIdentifier const&, ::AvailableActorIdentifiersPacket const&);
857
858 virtual void handle(::NetworkIdentifier const&, ::AddVolumeEntityPacket const&);
859
860 virtual void handle(::NetworkIdentifier const&, ::RemoveVolumeEntityPacket const&);
861
862#ifdef LL_PLAT_S
863 virtual void handle(::NetworkIdentifier const&, ::DimensionDataPacket const&);
864#else // LL_PLAT_C
865 virtual void handle(::NetworkIdentifier const& source, ::DimensionDataPacket const& packet);
866#endif
867
868 virtual void handle(::NetworkIdentifier const& source, ::EditorNetworkPacket const& packet);
869
870#ifdef LL_PLAT_S
871 virtual void handle(::NetworkIdentifier const&, ::RefreshEntitlementsPacket const&);
872#else // LL_PLAT_C
873 virtual void handle(::NetworkIdentifier const& source, ::RefreshEntitlementsPacket const& packet);
874#endif
875
876 virtual void handle(::NetworkIdentifier const&, ::ServerPlayerPostMovePositionPacket const&);
877
878 virtual void handle(::NetworkIdentifier const& source, ::RespawnPacket const& packet);
879
880 virtual void handle(::NetworkIdentifier const& source, ::ShowCreditsPacket const& packet);
881
882 virtual void handle(::NetworkIdentifier const& source, ::PlayerSkinPacket const& packet);
883
884#ifdef LL_PLAT_S
885 virtual void handle(::NetworkIdentifier const&, ::PlayerStartItemCooldownPacket const&);
886#else // LL_PLAT_C
887 virtual void handle(::NetworkIdentifier const& source, ::PlayerStartItemCooldownPacket const& packet);
888#endif
889
890 virtual void handle(::NetworkIdentifier const& source, ::PlayerToggleCrafterSlotRequestPacket const& packet);
891
892 virtual void handle(::NetworkIdentifier const&, ::SetLastHurtByPacket const&);
893
894 virtual void handle(::NetworkIdentifier const&, ::BookAddPagePacket const&);
895
896 virtual void handle(::NetworkIdentifier const&, ::BookDeletePagePacket const&);
897
898 virtual void handle(::NetworkIdentifier const& source, ::LecternUpdatePacket const& packet);
899
900 virtual void handle(::NetworkIdentifier const& source, ::BookEditPacket const& packet);
901
902 virtual void handle(::NetworkIdentifier const&, ::BookSignPacket const&);
903
904 virtual void handle(::NetworkIdentifier const&, ::BookSwapPagesPacket const&);
905
906 virtual void handle(::NetworkIdentifier const& source, ::NpcRequestPacket const& packet);
907
908 virtual void handle(::NetworkIdentifier const& source, ::PhotoTransferPacket const& packet);
909
910 virtual void handle(::NetworkIdentifier const& source, ::LabTablePacket const& packet);
911
912#ifdef LL_PLAT_S
913 virtual void handle(::NetworkIdentifier const&, ::NetworkSettingsPacket const&);
914#else // LL_PLAT_C
915 virtual void handle(::NetworkIdentifier const& source, ::NetworkSettingsPacket const& packet);
916#endif
917
918 virtual void handle(::NetworkIdentifier const& source, ::NetworkStackLatencyPacket const& packet);
919
920#ifdef LL_PLAT_S
921 virtual void handle(::NetworkIdentifier const&, ::ServerStatsPacket const&);
922#else // LL_PLAT_C
923 virtual void handle(::NetworkIdentifier const& source, ::ServerStatsPacket const& packet);
924#endif
925
926 virtual void handle(::NetworkIdentifier const& source, ::SetLocalPlayerAsInitializedPacket const& packet);
927
928 virtual void handle(::NetworkIdentifier const& source, ::ScriptMessagePacket const& packet);
929
930#ifdef LL_PLAT_S
931 virtual void handle(::NetworkIdentifier const&, ::BiomeDefinitionListPacket const&);
932#else // LL_PLAT_C
933 virtual void handle(::NetworkIdentifier const& source, ::BiomeDefinitionListPacket const& packet);
934#endif
935
936 virtual void handle(::NetworkIdentifier const&, ::EducationSettingsPacket const&);
937
938 virtual void handle(::NetworkIdentifier const&, ::EduUriResourcePacket const&);
939
940 virtual void handle(::NetworkIdentifier const& source, ::MultiplayerSettingsPacket const& packet);
941
942 virtual void handle(::NetworkIdentifier const& source, ::SettingsCommandPacket const& packet);
943
944 virtual void handle(::NetworkIdentifier const& source, ::AnvilDamagePacket const& packet);
945
946#ifdef LL_PLAT_S
947 virtual void handle(::NetworkIdentifier const&, ::CreativeContentPacket const&);
948#else // LL_PLAT_C
949 virtual void handle(::NetworkIdentifier const& source, ::CreativeContentPacket const& packet);
950#endif
951
952 virtual void handle(::NetworkIdentifier const&, ::CodeBuilderPacket const&);
953
954 virtual void handle(::NetworkIdentifier const&, ::PlayerEnchantOptionsPacket const&);
955
956 virtual void handle(::NetworkIdentifier const& source, ::DebugInfoPacket const& packet);
957
958 virtual void handle(::NetworkIdentifier const&, ::ChangeMobPropertyPacket const&);
959
960 virtual void handle(::NetworkIdentifier const&, ::AnimateEntityPacket const&);
961
962 virtual void handle(::NetworkIdentifier const&, ::CorrectPlayerMovePredictionPacket const&);
963
964 virtual void handle(::NetworkIdentifier const&, ::PlayerFogPacket const&);
965
966 virtual void handle(::NetworkIdentifier const&, ::ItemRegistryPacket const&);
967
968 virtual void handle(::NetworkIdentifier const&, ::LessonProgressPacket const&);
969
970 virtual void handle(::NetworkIdentifier const&, ::FeatureRegistryPacket const&);
971
972 virtual void handle(::NetworkIdentifier const&, ::SyncActorPropertyPacket const&);
973
974 virtual void handle(::NetworkIdentifier const&, ::SimulationTypePacket const&);
975
976 virtual void handle(::NetworkIdentifier const&, ::NpcDialoguePacket const&);
977
978 virtual void handle(::NetworkIdentifier const& source, ::CreatePhotoPacket const& packet);
979
980#ifdef LL_PLAT_S
981 virtual void handle(::NetworkIdentifier const&, ::UpdateSubChunkBlocksPacket const&);
982#else // LL_PLAT_C
983 virtual void handle(::NetworkIdentifier const& source, ::UpdateSubChunkBlocksPacket const& packet);
984#endif
985
986 virtual void handle(::NetworkIdentifier const& source, ::CodeBuilderSourcePacket const& packet);
987
988 virtual void handle(::NetworkIdentifier const&, ::AgentActionEventPacket const&);
989
990 virtual void handle(::NetworkIdentifier const&, ::DeathInfoPacket const&);
991
992 virtual void handle(::NetworkIdentifier const& source, ::RequestAbilityPacket const& packet);
993
994 virtual void handle(::NetworkIdentifier const& source, ::RequestPermissionsPacket const& packet);
995
996#ifdef LL_PLAT_S
997 virtual void handle(::NetworkIdentifier const&, ::UpdateAbilitiesPacket const&);
998#else // LL_PLAT_C
999 virtual void handle(::NetworkIdentifier const& source, ::UpdateAbilitiesPacket const& packet);
1000#endif
1001
1002#ifdef LL_PLAT_S
1003 virtual void handle(::NetworkIdentifier const&, ::UpdateAdventureSettingsPacket const&);
1004#else // LL_PLAT_C
1005 virtual void handle(::NetworkIdentifier const& source, ::UpdateAdventureSettingsPacket const& packet);
1006#endif
1007
1008 virtual void handle(::NetworkIdentifier const& source, ::RequestNetworkSettingsPacket const& packet);
1009
1010 virtual void handle(::NetworkIdentifier const& source, ::GameTestRequestPacket const& packet);
1011
1012 virtual void handle(::NetworkIdentifier const&, ::GameTestResultsPacket const&);
1013
1014#ifdef LL_PLAT_S
1015 virtual void handle(::NetworkIdentifier const&, ::UpdateClientInputLocksPacket const&);
1016#else // LL_PLAT_C
1017 virtual void handle(::NetworkIdentifier const& source, ::UpdateClientInputLocksPacket const& packet);
1018#endif
1019
1020 virtual void handle(::NetworkIdentifier const&, ::UnlockedRecipesPacket const&);
1021
1022 virtual void handle(::NetworkIdentifier const&, ::TrimDataPacket const&);
1023
1024 virtual void handle(::NetworkIdentifier const&, ::OpenSignPacket const&);
1025
1026 virtual void handle(::NetworkIdentifier const&, ::AgentAnimationPacket const&);
1027
1028 virtual void handle(::NetworkIdentifier const& source, ::SetPlayerInventoryOptionsPacket const& packet);
1029
1030 virtual void handle(::NetworkIdentifier const& source, ::SetPlayerFurnaceOptionsPacket const& packet);
1031
1032#ifdef LL_PLAT_S
1033 virtual void handle(::NetworkIdentifier const&, ::SetHudPacket const&);
1034#else // LL_PLAT_C
1035 virtual void handle(::NetworkIdentifier const& source, ::SetHudPacket const& packet);
1036#endif
1037
1038 virtual void handle(::NetworkIdentifier const&, ::AwardAchievementPacket const&);
1039
1040 virtual void handle(::NetworkIdentifier const& source, ::ServerboundLoadingScreenPacket const& packet);
1041
1042 virtual void handle(::NetworkIdentifier const& source, ::ServerboundDiagnosticsPacket const& packet);
1043
1044 virtual void handle(::NetworkIdentifier const&, ::JigsawStructureDataPacket const&);
1045
1046 virtual void handle(::NetworkIdentifier const&, ::CurrentStructureFeaturePacket const&);
1047
1048 virtual void handle(::NetworkIdentifier const& source, ::UpdateClientOptionsPacket const& packet);
1049
1050#ifdef LL_PLAT_S
1051 virtual void handle(::NetworkIdentifier const&, ::PlayerVideoCapturePacket const&);
1052#else // LL_PLAT_C
1053 virtual void handle(::NetworkIdentifier const& source, ::PlayerVideoCapturePacket const& packet);
1054#endif
1055
1056 virtual void handle(::NetworkIdentifier const&, ::PlayerUpdateEntityOverridesPacket const&);
1057
1058#ifdef LL_PLAT_S
1059 virtual void handle(::NetworkIdentifier const&, ::PlayerLocationPacket const&);
1060#else // LL_PLAT_C
1061 virtual void handle(::NetworkIdentifier const& source, ::PlayerLocationPacket const& packet);
1062#endif
1063
1064 virtual void handle(::NetworkIdentifier const&, ::PrimitiveShapesPacket const&);
1065
1066 virtual void handle(::NetworkIdentifier const&, ::LocatorBarPacket const&);
1067
1068 virtual void handle(::NetworkIdentifier const& source, ::ServerboundPackSettingChangePacket const& packet);
1069
1070 virtual void handle(::NetworkIdentifier const& source, ::ServerboundDataStorePacket const& packet);
1071
1072 virtual void handle(::NetworkIdentifier const&, ::ClientboundDataStorePacket const&);
1073
1074 virtual void handle(::NetworkIdentifier const&, ::GraphicsOverrideParameterPacket const&);
1075
1076 virtual void handle(::NetworkIdentifier const&, ::ClientboundDataDrivenUICloseScreenPacket const&);
1077
1078 virtual void handle(::NetworkIdentifier const&, ::ClientboundDataDrivenUIReloadPacket const&);
1079
1080 virtual void handle(::NetworkIdentifier const&, ::ClientboundDataDrivenUIShowScreenPacket const&);
1081
1082 virtual void handle(::NetworkIdentifier const& source, ::ServerboundDataDrivenScreenClosedPacket const& packet);
1083
1084 virtual void handle(::NetworkIdentifier const&, ::ClientboundTextureShiftPacket const&);
1085
1086 virtual void handle(::NetworkIdentifier const&, ::SyncWorldClocksPacket const&);
1087
1088 virtual void handle(::NetworkIdentifier const&, ::ClientboundAttributeLayerSyncPacket const&);
1089
1090 virtual void handle(::NetworkIdentifier const&, ::ServerStoreInfoPacket const&);
1091
1092 virtual void handle(::NetworkIdentifier const&, ::ServerPresenceInfoPacket const&);
1093
1094 virtual void handle(::NetworkIdentifier const&, ::ClientboundUpdateSoundDataPacket const&);
1095
1096 virtual void handle(::NetworkIdentifier const&, ::RecordStartedPacket const&);
1097 // NOLINTEND
1098
1099public:
1100 // virtual function thunks
1101 // NOLINTBEGIN
1102 MCFOLD void $onPlayerReady(::Player& player);
1103
1104 MCFOLD void $onConnect(::NetworkIdentifier const& id);
1105
1106#ifdef LL_PLAT_S
1107 MCFOLD void $onUnableToConnect(::Connection::DisconnectFailReason, ::std::string const&, ::std::string const&);
1108#else // LL_PLAT_C
1109 MCFOLD void $onUnableToConnect(
1110 ::Connection::DisconnectFailReason discoReason,
1111 ::std::string const& messageFromServer,
1112 ::std::string const& messageBodyOverride
1113 );
1114#endif
1115
1116 MCFOLD void $onTick();
1117
1118 MCFOLD void $onOutgoingPacket(::NetworkIdentifier const&, ::MinecraftPacketIds, ::SubClientId, ::SubClientId);
1119
1120 MCFOLD void $onValidPacketReceived(::NetworkIdentifier const&, ::MinecraftPacketIds, ::SubClientId, ::SubClientId);
1121
1122#ifdef LL_PLAT_S
1123 MCFOLD void $onStoreOfferReceive(::ShowStoreOfferRedirectType const, ::std::string const& offerID);
1124#else // LL_PLAT_C
1125 MCFOLD void $onStoreOfferReceive(::ShowStoreOfferRedirectType const redirectType, ::std::string const& offerID);
1126#endif
1127
1128#ifdef LL_PLAT_S
1129 MCFOLD void $onDisconnect(
1130 ::NetworkIdentifier const& id,
1131 ::Connection::DisconnectFailReason const discoReason,
1132 ::Connection::DisconnectionStage const disconnectStage,
1133 ::std::string const& messageFromServer,
1134 ::std::string const& messageBodyOverride,
1135 bool skipMessage,
1136 ::std::string const& telemetryOverride
1137 );
1138#else // LL_PLAT_C
1139 MCFOLD void $onDisconnect(
1140 ::NetworkIdentifier const& source,
1141 ::Connection::DisconnectFailReason const discoReason,
1142 ::Connection::DisconnectionStage const disconnectStage,
1143 ::std::string const& messageFromServer,
1144 ::std::string const& messageBodyOverride,
1145 bool skipMessage,
1146 ::std::string const& telemetryOverride
1147 );
1148#endif
1149
1150 MCFOLD void $onWebsocketRequest(
1151 ::std::string const& serverAddress,
1152 ::std::string const& payload,
1153 ::std::function<void()> errorCallback
1154 );
1155
1156 MCFOLD void $handlePacketViolation(
1157 ::std::shared_ptr<::IPacketSecurityController> const& packetSecurityController,
1158 ::std::error_code const& errorCode,
1159 ::PacketViolationResponse const response,
1160 ::MinecraftPacketIds const packetId,
1161 ::std::string&& context,
1162 ::NetworkIdentifier const& netId,
1163 ::SubClientId const clientSubId,
1164 ::SubClientId const senderSubId,
1165 uint const packetSize
1166 );
1167
1168 MCFOLD void $sendPacketViolationWarningPacket(
1169 ::std::error_code const& errorCode,
1170 ::PacketViolationResponse violationResponse,
1171 ::MinecraftPacketIds violatingPacketId,
1172 ::std::string const& context,
1173 ::NetworkIdentifier const& netId,
1174 ::SubClientId clientSubId
1175 );
1176
1177 MCFOLD void $onTransferRequest(::NetworkIdentifier const& id, ::Social::GameConnectionInfo const& destination);
1178
1179 MCFOLD bool $getIsConnectedToApplicationLayer() const;
1180
1181 MCFOLD ::GameSpecificNetEventCallback* $getGameSpecificNetEventCallback();
1182
1183 MCFOLD void $handle(::NetworkIdentifier const&, ::PacketViolationWarningPacket const&);
1184
1185 MCFOLD void $handle(::NetworkIdentifier const& source, ::DisconnectPacket const& packet);
1186
1187 MCFOLD void $handle(::NetworkIdentifier const& source, ::EmoteListPacket const& packet);
1188
1189 MCFOLD void $handle(::NetworkIdentifier const& source, ::EmotePacket const& packet);
1190
1191 MCFOLD void $handle(::NetworkIdentifier const& source, ::std::shared_ptr<::LoginPacket> packet);
1192
1193 MCFOLD void $handle(::NetworkIdentifier const& source, ::PartyChangedPacket const& packet);
1194
1195 MCFOLD void $handle(::NetworkIdentifier const& source, ::PartyDestinationCookieResponsePacket const& packet);
1196
1197 MCFOLD void $handle(::NetworkIdentifier const&, ::SendPartyDestinationCookiePacket const&);
1198
1199 MCFOLD void $handle(::NetworkIdentifier const& source, ::std::shared_ptr<::SubClientLoginPacket> packet);
1200
1201 MCFOLD void $handle(::NetworkIdentifier const& source, ::ClientToServerHandshakePacket const& packet);
1202
1203#ifdef LL_PLAT_S
1204 MCFOLD void $handle(::NetworkIdentifier const&, ::ServerToClientHandshakePacket const&);
1205#else // LL_PLAT_C
1206 MCFOLD void $handle(::NetworkIdentifier const& source, ::ServerToClientHandshakePacket const& packet);
1207#endif
1208
1209#ifdef LL_PLAT_S
1210 MCFOLD void $handle(::NetworkIdentifier const&, ::ResourcePacksInfoPacket const&);
1211#else // LL_PLAT_C
1212 MCFOLD void $handle(::NetworkIdentifier const& source, ::ResourcePacksInfoPacket const& packet);
1213#endif
1214
1215#ifdef LL_PLAT_S
1216 MCFOLD void $handle(::NetworkIdentifier const&, ::ResourcePackStackPacket const&);
1217#else // LL_PLAT_C
1218 MCFOLD void $handle(::NetworkIdentifier const& source, ::ResourcePackStackPacket const& packet);
1219#endif
1220
1221 MCFOLD void $handle(::NetworkIdentifier const&, ::ResourcePackClientResponsePacket const&);
1222
1223 MCFOLD void $handle(::NetworkIdentifier const& source, ::PositionTrackingDBClientRequestPacket const& packet);
1224
1225#ifdef LL_PLAT_S
1226 MCFOLD void $handle(::NetworkIdentifier const&, ::PositionTrackingDBServerBroadcastPacket const&);
1227#else // LL_PLAT_C
1228 MCFOLD void $handle(::NetworkIdentifier const& source, ::PositionTrackingDBServerBroadcastPacket const& packet);
1229#endif
1230
1231#ifdef LL_PLAT_S
1232 MCFOLD void $handle(::NetworkIdentifier const&, ::PlayStatusPacket const&);
1233#else // LL_PLAT_C
1234 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayStatusPacket const& packet);
1235#endif
1236
1237#ifdef LL_PLAT_S
1238 MCFOLD void $handle(::NetworkIdentifier const&, ::SetTimePacket const&);
1239#else // LL_PLAT_C
1240 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetTimePacket const& packet);
1241#endif
1242
1243 MCFOLD void $handle(::NetworkIdentifier const& source, ::TextPacket const& packet);
1244
1245#ifdef LL_PLAT_S
1246 MCFOLD void $handle(::NetworkIdentifier const&, ::StartGamePacket const&);
1247#else // LL_PLAT_C
1248 MCFOLD void $handle(::NetworkIdentifier const& source, ::StartGamePacket const& packet);
1249#endif
1250
1251#ifdef LL_PLAT_S
1252 MCFOLD void $handle(::NetworkIdentifier const&, ::AddItemActorPacket const&);
1253#else // LL_PLAT_C
1254 MCFOLD void $handle(::NetworkIdentifier const& source, ::AddItemActorPacket const& packet);
1255#endif
1256
1257#ifdef LL_PLAT_S
1258 MCFOLD void $handle(::NetworkIdentifier const&, ::AddPaintingPacket const&);
1259#else // LL_PLAT_C
1260 MCFOLD void $handle(::NetworkIdentifier const& source, ::AddPaintingPacket const& packet);
1261#endif
1262
1263 MCFOLD void $handle(::NetworkIdentifier const&, ::TakeItemActorPacket const&);
1264
1265#ifdef LL_PLAT_S
1266 MCFOLD void $handle(::NetworkIdentifier const&, ::AddActorPacket const&);
1267#else // LL_PLAT_C
1268 MCFOLD void $handle(::NetworkIdentifier const& source, ::AddActorPacket const& packet);
1269#endif
1270
1271 MCFOLD void $handle(::NetworkIdentifier const&, ::AddMobPacket const&);
1272
1273#ifdef LL_PLAT_S
1274 MCFOLD void $handle(::NetworkIdentifier const&, ::AddPlayerPacket const&);
1275#else // LL_PLAT_C
1276 MCFOLD void $handle(::NetworkIdentifier const& source, ::AddPlayerPacket const& packet);
1277#endif
1278
1279#ifdef LL_PLAT_S
1280 MCFOLD void $handle(::NetworkIdentifier const&, ::RemoveActorPacket const&);
1281#else // LL_PLAT_C
1282 MCFOLD void $handle(::NetworkIdentifier const& source, ::RemoveActorPacket const& packet);
1283#endif
1284
1285#ifdef LL_PLAT_S
1286 MCFOLD void $handle(::NetworkIdentifier const&, ::MoveActorAbsolutePacket const&);
1287#else // LL_PLAT_C
1288 MCFOLD void $handle(::NetworkIdentifier const& source, ::MoveActorAbsolutePacket const& packet);
1289#endif
1290
1291#ifdef LL_PLAT_S
1292 MCFOLD void $handle(::NetworkIdentifier const&, ::MoveActorDeltaPacket const&);
1293#else // LL_PLAT_C
1294 MCFOLD void $handle(::NetworkIdentifier const& source, ::MoveActorDeltaPacket const& packet);
1295#endif
1296
1297#ifdef LL_PLAT_S
1298 MCFOLD void $handle(::NetworkIdentifier const&, ::MovePlayerPacket const&);
1299#else // LL_PLAT_C
1300 MCFOLD void $handle(::NetworkIdentifier const& source, ::MovePlayerPacket const& packet);
1301#endif
1302
1303 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetPlayerGameTypePacket const& packet);
1304
1305 MCFOLD void $handle(::NetworkIdentifier const& source, ::UpdatePlayerGameTypePacket const& packet);
1306
1307 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetDefaultGameTypePacket const& packet);
1308
1309#ifdef LL_PLAT_S
1310 MCFOLD void $handle(::NetworkIdentifier const&, ::std::shared_ptr<::UpdateBlockPacket>);
1311#else // LL_PLAT_C
1312 MCFOLD void $handle(::NetworkIdentifier const& source, ::std::shared_ptr<::UpdateBlockPacket> packet);
1313#endif
1314
1315#ifdef LL_PLAT_S
1316 MCFOLD void $handle(::NetworkIdentifier const&, ::std::shared_ptr<::UpdateBlockSyncedPacket>);
1317#else // LL_PLAT_C
1318 MCFOLD void $handle(::NetworkIdentifier const& source, ::std::shared_ptr<::UpdateBlockSyncedPacket> packet);
1319#endif
1320
1321#ifdef LL_PLAT_S
1322 MCFOLD void $handle(::NetworkIdentifier const&, ::SpawnParticleEffectPacket const&);
1323#else // LL_PLAT_C
1324 MCFOLD void $handle(::NetworkIdentifier const& source, ::SpawnParticleEffectPacket const& packet);
1325#endif
1326
1327 MCFOLD void $handle(::NetworkIdentifier const& source, ::LevelSoundEventPacket const& packet);
1328
1329#ifdef LL_PLAT_S
1330 MCFOLD void $handle(::NetworkIdentifier const&, ::LevelEventPacket const&);
1331#else // LL_PLAT_C
1332 MCFOLD void $handle(::NetworkIdentifier const& source, ::LevelEventPacket const& packet);
1333#endif
1334
1335#ifdef LL_PLAT_S
1336 MCFOLD void $handle(::NetworkIdentifier const&, ::LevelEventGenericPacket const&);
1337#else // LL_PLAT_C
1338 MCFOLD void $handle(::NetworkIdentifier const& source, ::LevelEventGenericPacket const& packet);
1339#endif
1340
1341#ifdef LL_PLAT_S
1342 MCFOLD void $handle(::NetworkIdentifier const&, ::BlockEventPacket const&);
1343#else // LL_PLAT_C
1344 MCFOLD void $handle(::NetworkIdentifier const& source, ::BlockEventPacket const& packet);
1345#endif
1346
1347 MCFOLD void $handle(::NetworkIdentifier const& source, ::BlockPickRequestPacket const& packet);
1348
1349 MCFOLD void $handle(::NetworkIdentifier const& source, ::ActorPickRequestPacket const& packet);
1350
1351#ifdef LL_PLAT_S
1352 MCFOLD void $handle(::NetworkIdentifier const&, ::GuiDataPickItemPacket const&);
1353#else // LL_PLAT_C
1354 MCFOLD void $handle(::NetworkIdentifier const& source, ::GuiDataPickItemPacket const& packet);
1355#endif
1356
1357 MCFOLD void $handle(::NetworkIdentifier const& source, ::ActorEventPacket const& packet);
1358
1359 MCFOLD void $handle(::NetworkIdentifier const&, ::MobEffectPacket const&);
1360
1361 MCFOLD void $handle(::NetworkIdentifier const&, ::MovementEffectPacket const&);
1362
1363 MCFOLD void $handle(::NetworkIdentifier const& source, ::std::shared_ptr<::MobEquipmentPacket> packet);
1364
1365#ifdef LL_PLAT_S
1366 MCFOLD void $handle(::NetworkIdentifier const&, ::MobArmorEquipmentPacket const&);
1367#else // LL_PLAT_C
1368 MCFOLD void $handle(::NetworkIdentifier const& source, ::MobArmorEquipmentPacket const& packet);
1369#endif
1370
1371#ifdef LL_PLAT_S
1372 MCFOLD void $handle(::NetworkIdentifier const&, ::SetActorDataPacket const&);
1373#else // LL_PLAT_C
1374 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetActorDataPacket const& packet);
1375#endif
1376
1377 MCFOLD void $handle(::NetworkIdentifier const&, ::SetActorMotionPacket const&);
1378
1379#ifdef LL_PLAT_S
1380 MCFOLD void $handle(::NetworkIdentifier const&, ::MotionPredictionHintsPacket const&);
1381#else // LL_PLAT_C
1382 MCFOLD void $handle(::NetworkIdentifier const& source, ::MotionPredictionHintsPacket const& packet);
1383#endif
1384
1385#ifdef LL_PLAT_S
1386 MCFOLD void $handle(::NetworkIdentifier const&, ::SetHealthPacket const&);
1387#else // LL_PLAT_C
1388 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetHealthPacket const& packet);
1389#endif
1390
1391#ifdef LL_PLAT_S
1392 MCFOLD void $handle(::NetworkIdentifier const&, ::SetActorLinkPacket const&);
1393#else // LL_PLAT_C
1394 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetActorLinkPacket const& packet);
1395#endif
1396
1397#ifdef LL_PLAT_S
1398 MCFOLD void $handle(::NetworkIdentifier const&, ::SetSpawnPositionPacket const&);
1399#else // LL_PLAT_C
1400 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetSpawnPositionPacket const& packet);
1401#endif
1402
1403 MCFOLD void $handle(::NetworkIdentifier const& source, ::InteractPacket const& packet);
1404
1405 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerActionPacket const& packet);
1406
1407 MCFOLD void $handle(::NetworkIdentifier const&, ::ActorFallPacket const&);
1408
1409#ifdef LL_PLAT_S
1410 MCFOLD void $handle(::NetworkIdentifier const&, ::HurtArmorPacket const&);
1411#else // LL_PLAT_C
1412 MCFOLD void $handle(::NetworkIdentifier const& source, ::HurtArmorPacket const& packet);
1413#endif
1414
1415#ifdef LL_PLAT_S
1416 MCFOLD void $handle(::NetworkIdentifier const&, ::PlayerArmorDamagePacket const&);
1417#else // LL_PLAT_C
1418 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerArmorDamagePacket const& packet);
1419#endif
1420
1421 MCFOLD void $handle(::NetworkIdentifier const& source, ::ItemStackRequestPacket const& packet);
1422
1423#ifdef LL_PLAT_S
1424 MCFOLD void $handle(::NetworkIdentifier const&, ::ItemStackResponsePacket const&);
1425#else // LL_PLAT_C
1426 MCFOLD void $handle(::NetworkIdentifier const& source, ::ItemStackResponsePacket const& packet);
1427#endif
1428
1429#ifdef LL_PLAT_S
1430 MCFOLD void $handle(::NetworkIdentifier const&, ::ContainerOpenPacket const&);
1431#else // LL_PLAT_C
1432 MCFOLD void $handle(::NetworkIdentifier const& source, ::ContainerOpenPacket const& packet);
1433#endif
1434
1435 MCFOLD void $handle(::NetworkIdentifier const& source, ::ContainerClosePacket const& packet);
1436
1437#ifdef LL_PLAT_S
1438 MCFOLD void $handle(::NetworkIdentifier const&, ::ContainerRegistryCleanupPacket const&);
1439#else // LL_PLAT_C
1440 MCFOLD void $handle(::NetworkIdentifier const& source, ::ContainerRegistryCleanupPacket const& packet);
1441#endif
1442
1443#ifdef LL_PLAT_S
1444 MCFOLD void $handle(::NetworkIdentifier const&, ::ContainerSetDataPacket const&);
1445#else // LL_PLAT_C
1446 MCFOLD void $handle(::NetworkIdentifier const& source, ::ContainerSetDataPacket const& packet);
1447#endif
1448
1449 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerHotbarPacket const& packet);
1450
1451#ifdef LL_PLAT_S
1452 MCFOLD void $handle(::NetworkIdentifier const&, ::InventoryContentPacket const&);
1453#else // LL_PLAT_C
1454 MCFOLD void $handle(::NetworkIdentifier const& source, ::InventoryContentPacket const& packet);
1455#endif
1456
1457#ifdef LL_PLAT_S
1458 MCFOLD void $handle(::NetworkIdentifier const&, ::InventorySlotPacket const&);
1459#else // LL_PLAT_C
1460 MCFOLD void $handle(::NetworkIdentifier const& source, ::InventorySlotPacket const& packet);
1461#endif
1462
1463 MCFOLD void $handle(::NetworkIdentifier const&, ::CraftingDataPacket const&);
1464
1465 MCFOLD void $handle(::NetworkIdentifier const& source, ::AnimatePacket const& packet);
1466
1467 MCFOLD void $handle(::NetworkIdentifier const& source, ::std::shared_ptr<::BlockActorDataPacket> packet);
1468
1469 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerAuthInputPacket const& packet);
1470
1471 MCFOLD void $handle(::NetworkIdentifier const& source, ::ClientMovementPredictionSyncPacket const& packet);
1472
1473#ifdef LL_PLAT_S
1474 MCFOLD void $handle(::NetworkIdentifier const&, ::std::shared_ptr<::LevelChunkPacket>);
1475#else // LL_PLAT_C
1476 MCFOLD void $handle(::NetworkIdentifier const& source, ::std::shared_ptr<::LevelChunkPacket> packet);
1477#endif
1478
1479#ifdef LL_PLAT_S
1480 MCFOLD void $handle(::NetworkIdentifier const&, ::SubChunkPacket const&);
1481#else // LL_PLAT_C
1482 MCFOLD void $handle(::NetworkIdentifier const& source, ::SubChunkPacket const& packet);
1483#endif
1484
1485 MCFOLD void $handle(::NetworkIdentifier const& source, ::SubChunkRequestPacket const& packet);
1486
1487 MCFOLD void $handle(::NetworkIdentifier const& source, ::ClientCacheBlobStatusPacket const& packet);
1488
1489#ifdef LL_PLAT_S
1490 MCFOLD void $handle(::NetworkIdentifier const&, ::std::shared_ptr<::ClientCacheMissResponsePacket>);
1491#else // LL_PLAT_C
1492 MCFOLD void $handle(::NetworkIdentifier const& source, ::std::shared_ptr<::ClientCacheMissResponsePacket> packet);
1493#endif
1494
1495#ifdef LL_PLAT_S
1496 MCFOLD void $handle(::NetworkIdentifier const&, ::SetCommandsEnabledPacket const&);
1497#else // LL_PLAT_C
1498 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetCommandsEnabledPacket const& packet);
1499#endif
1500
1501 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetDifficultyPacket const& packet);
1502
1503 MCFOLD void $handle(::NetworkIdentifier const& source, ::SimpleEventPacket const& packet);
1504
1505#ifdef LL_PLAT_S
1506 MCFOLD void $handle(::NetworkIdentifier const&, ::ChangeDimensionPacket const&);
1507#else // LL_PLAT_C
1508 MCFOLD void $handle(::NetworkIdentifier const& source, ::ChangeDimensionPacket const& packet);
1509#endif
1510
1511 MCFOLD void $handle(::NetworkIdentifier const&, ::std::shared_ptr<::UpdateAttributesPacket>);
1512
1513#ifdef LL_PLAT_S
1514 MCFOLD void $handle(::NetworkIdentifier const&, ::PlayerListPacket const&);
1515#else // LL_PLAT_C
1516 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerListPacket const& packet);
1517#endif
1518
1519 MCFOLD void $handle(::NetworkIdentifier const&, ::LegacyTelemetryEventPacket const&);
1520
1521 MCFOLD void $handle(::NetworkIdentifier const& source, ::SpawnExperienceOrbPacket const& packet);
1522
1523 MCFOLD void $handle(::NetworkIdentifier const& source, ::ClientCameraAimAssistPacket const& packet);
1524
1525#ifdef LL_PLAT_S
1526 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundDebugRendererPacket const&);
1527#else // LL_PLAT_C
1528 MCFOLD void $handle(::NetworkIdentifier const& source, ::ClientboundDebugRendererPacket const& packet);
1529#endif
1530
1531#ifdef LL_PLAT_S
1532 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundMapItemDataPacket const&);
1533#else // LL_PLAT_C
1534 MCFOLD void $handle(::NetworkIdentifier const& source, ::ClientboundMapItemDataPacket const& packet);
1535#endif
1536
1537 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundCloseFormPacket const&);
1538
1539 MCFOLD void $handle(::NetworkIdentifier const& source, ::ClientCacheStatusPacket const& packet);
1540
1541 MCFOLD void $handle(::NetworkIdentifier const& source, ::RequestChunkRadiusPacket const& packet);
1542
1543 MCFOLD void $handle(::NetworkIdentifier const& source, ::MapCreateLockedCopyPacket const& packet);
1544
1545 MCFOLD void $handle(::NetworkIdentifier const& source, ::MapInfoRequestPacket const& packet);
1546
1547 MCFOLD void $handle(::NetworkIdentifier const&, ::ChunkRadiusUpdatedPacket const&);
1548
1549 MCFOLD void $handle(::NetworkIdentifier const& source, ::BossEventPacket const& packet);
1550
1551 MCFOLD void $handle(::NetworkIdentifier const&, ::UpdateTradePacket const&);
1552
1553 MCFOLD void $handle(::NetworkIdentifier const&, ::VoxelShapesPacket const&);
1554
1555 MCFOLD void $handle(::NetworkIdentifier const&, ::UpdateEquipPacket const&);
1556
1557#ifdef LL_PLAT_S
1558 MCFOLD void $handle(::NetworkIdentifier const&, ::AvailableCommandsPacket const&);
1559#else // LL_PLAT_C
1560 MCFOLD void $handle(::NetworkIdentifier const& source, ::AvailableCommandsPacket const& packet);
1561#endif
1562
1563 MCFOLD void $handle(::NetworkIdentifier const& source, ::CommandRequestPacket const& packet);
1564
1565#ifdef LL_PLAT_S
1566 MCFOLD void $handle(::NetworkIdentifier const&, ::CommandOutputPacket const&);
1567#else // LL_PLAT_C
1568 MCFOLD void $handle(::NetworkIdentifier const& source, ::CommandOutputPacket const& packet);
1569#endif
1570
1571 MCFOLD void $handle(::NetworkIdentifier const& source, ::CommandBlockUpdatePacket const& packet);
1572
1573 MCFOLD void $handle(::NetworkIdentifier const& source, ::CompletedUsingItemPacket const& packet);
1574
1575 MCFOLD void $handle(::NetworkIdentifier const&, ::CameraAimAssistActorPriorityPacket const&);
1576
1577 MCFOLD void $handle(::NetworkIdentifier const&, ::CameraAimAssistPacket const&);
1578
1579 MCFOLD void $handle(::NetworkIdentifier const&, ::CameraAimAssistPresetsPacket const&);
1580
1581 MCFOLD void $handle(::NetworkIdentifier const&, ::CameraInstructionPacket const&);
1582
1583 MCFOLD void $handle(::NetworkIdentifier const&, ::CameraPacket const&);
1584
1585 MCFOLD void $handle(::NetworkIdentifier const&, ::CameraPresetsPacket const&);
1586
1587 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundControlSchemeSetPacket const&);
1588
1589 MCFOLD void $handle(::NetworkIdentifier const&, ::CameraShakePacket const&);
1590
1591 MCFOLD void $handle(::NetworkIdentifier const&, ::CameraSplinePacket const&);
1592
1593 MCFOLD void $handle(::NetworkIdentifier const&, ::InventoryActionPacket const&);
1594
1595#ifdef LL_PLAT_S
1596 MCFOLD void $handle(::NetworkIdentifier const&, ::GameRulesChangedPacket const&);
1597#else // LL_PLAT_C
1598 MCFOLD void $handle(::NetworkIdentifier const& source, ::GameRulesChangedPacket const& packet);
1599#endif
1600
1601#ifdef LL_PLAT_S
1602 MCFOLD void $handle(::NetworkIdentifier const&, ::ResourcePackDataInfoPacket const&);
1603#else // LL_PLAT_C
1604 MCFOLD void $handle(::NetworkIdentifier const& source, ::ResourcePackDataInfoPacket const& packet);
1605#endif
1606
1607 MCFOLD void $handle(::NetworkIdentifier const&, ::ResourcePackChunkDataPacket const&);
1608
1609 MCFOLD void $handle(::NetworkIdentifier const& source, ::ResourcePackChunkRequestPacket const& packet);
1610
1611 MCFOLD void $handle(::NetworkIdentifier const&, ::ResourcePacksReadyForValidationPacket const&);
1612
1613 MCFOLD void $handle(::NetworkIdentifier const&, ::NetworkChunkPublisherUpdatePacket const&);
1614
1615 MCFOLD void $handle(::NetworkIdentifier const& source, ::StructureBlockUpdatePacket const& packet);
1616
1617 MCFOLD void $handle(::NetworkIdentifier const& source, ::StructureTemplateDataRequestPacket const& packet);
1618
1619 MCFOLD void $handle(::NetworkIdentifier const&, ::StructureTemplateDataResponsePacket const&);
1620
1621 MCFOLD void $handle(::NetworkIdentifier const&, ::TransferPacket const&);
1622
1623 MCFOLD void $handle(::NetworkIdentifier const&, ::PlaySoundPacket const&);
1624
1625 MCFOLD void $handle(::NetworkIdentifier const&, ::StopSoundPacket const&);
1626
1627 MCFOLD void $handle(::NetworkIdentifier const&, ::SetTitlePacket const&);
1628
1629 MCFOLD void $handle(::NetworkIdentifier const& source, ::std::shared_ptr<::InventoryTransactionPacket> packet);
1630
1631 MCFOLD void $handle(::NetworkIdentifier const&, ::AddBehaviorTreePacket const&);
1632
1633 MCFOLD void $handle(::NetworkIdentifier const&, ::ShowStoreOfferPacket const&);
1634
1635 MCFOLD void $handle(::NetworkIdentifier const& source, ::PurchaseReceiptPacket const& packet);
1636
1637 MCFOLD void $handle(::NetworkIdentifier const&, ::RemoveObjectivePacket const&);
1638
1639 MCFOLD void $handle(::NetworkIdentifier const&, ::SetDisplayObjectivePacket const&);
1640
1641 MCFOLD void $handle(::NetworkIdentifier const&, ::AutomationClientConnectPacket const&);
1642
1643 MCFOLD void $handle(::NetworkIdentifier const&, ::ModalFormRequestPacket const&);
1644
1645 MCFOLD void $handle(::NetworkIdentifier const& source, ::ModalFormResponsePacket const& packet);
1646
1647 MCFOLD void $handle(::NetworkIdentifier const&, ::ToastRequestPacket const&);
1648
1649 MCFOLD void $handle(::NetworkIdentifier const&, ::OnScreenTextureAnimationPacket const&);
1650
1651 MCFOLD void $handle(::NetworkIdentifier const&, ::ServerSettingsRequestPacket const&);
1652
1653 MCFOLD void $handle(::NetworkIdentifier const&, ::ServerSettingsResponsePacket const&);
1654
1655 MCFOLD void $handle(::NetworkIdentifier const&, ::ShowProfilePacket const&);
1656
1657#ifdef LL_PLAT_S
1658 MCFOLD void $handle(::NetworkIdentifier const&, ::SetScorePacket const&);
1659#else // LL_PLAT_C
1660 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetScorePacket const& packet);
1661#endif
1662
1663#ifdef LL_PLAT_S
1664 MCFOLD void $handle(::NetworkIdentifier const&, ::SetScoreboardIdentityPacket const&);
1665#else // LL_PLAT_C
1666 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetScoreboardIdentityPacket const& packet);
1667#endif
1668
1669 MCFOLD void $handle(::NetworkIdentifier const&, ::TickingAreasLoadStatusPacket const&);
1670
1671 MCFOLD void $handle(::NetworkIdentifier const&, ::UpdateSoftEnumPacket const&);
1672
1673 MCFOLD void $handle(::NetworkIdentifier const&, ::AvailableActorIdentifiersPacket const&);
1674
1675 MCFOLD void $handle(::NetworkIdentifier const&, ::AddVolumeEntityPacket const&);
1676
1677 MCFOLD void $handle(::NetworkIdentifier const&, ::RemoveVolumeEntityPacket const&);
1678
1679#ifdef LL_PLAT_S
1680 MCFOLD void $handle(::NetworkIdentifier const&, ::DimensionDataPacket const&);
1681#else // LL_PLAT_C
1682 MCFOLD void $handle(::NetworkIdentifier const& source, ::DimensionDataPacket const& packet);
1683#endif
1684
1685 MCFOLD void $handle(::NetworkIdentifier const& source, ::EditorNetworkPacket const& packet);
1686
1687#ifdef LL_PLAT_S
1688 MCFOLD void $handle(::NetworkIdentifier const&, ::RefreshEntitlementsPacket const&);
1689#else // LL_PLAT_C
1690 MCFOLD void $handle(::NetworkIdentifier const& source, ::RefreshEntitlementsPacket const& packet);
1691#endif
1692
1693 MCFOLD void $handle(::NetworkIdentifier const&, ::ServerPlayerPostMovePositionPacket const&);
1694
1695 MCFOLD void $handle(::NetworkIdentifier const& source, ::RespawnPacket const& packet);
1696
1697 MCFOLD void $handle(::NetworkIdentifier const& source, ::ShowCreditsPacket const& packet);
1698
1699 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerSkinPacket const& packet);
1700
1701#ifdef LL_PLAT_S
1702 MCFOLD void $handle(::NetworkIdentifier const&, ::PlayerStartItemCooldownPacket const&);
1703#else // LL_PLAT_C
1704 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerStartItemCooldownPacket const& packet);
1705#endif
1706
1707 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerToggleCrafterSlotRequestPacket const& packet);
1708
1709 MCFOLD void $handle(::NetworkIdentifier const&, ::SetLastHurtByPacket const&);
1710
1711 MCFOLD void $handle(::NetworkIdentifier const&, ::BookAddPagePacket const&);
1712
1713 MCFOLD void $handle(::NetworkIdentifier const&, ::BookDeletePagePacket const&);
1714
1715 MCFOLD void $handle(::NetworkIdentifier const& source, ::LecternUpdatePacket const& packet);
1716
1717 MCFOLD void $handle(::NetworkIdentifier const& source, ::BookEditPacket const& packet);
1718
1719 MCFOLD void $handle(::NetworkIdentifier const&, ::BookSignPacket const&);
1720
1721 MCFOLD void $handle(::NetworkIdentifier const&, ::BookSwapPagesPacket const&);
1722
1723 MCFOLD void $handle(::NetworkIdentifier const& source, ::NpcRequestPacket const& packet);
1724
1725 MCFOLD void $handle(::NetworkIdentifier const& source, ::PhotoTransferPacket const& packet);
1726
1727 MCFOLD void $handle(::NetworkIdentifier const& source, ::LabTablePacket const& packet);
1728
1729#ifdef LL_PLAT_S
1730 MCFOLD void $handle(::NetworkIdentifier const&, ::NetworkSettingsPacket const&);
1731#else // LL_PLAT_C
1732 MCFOLD void $handle(::NetworkIdentifier const& source, ::NetworkSettingsPacket const& packet);
1733#endif
1734
1735 MCFOLD void $handle(::NetworkIdentifier const& source, ::NetworkStackLatencyPacket const& packet);
1736
1737#ifdef LL_PLAT_S
1738 MCFOLD void $handle(::NetworkIdentifier const&, ::ServerStatsPacket const&);
1739#else // LL_PLAT_C
1740 MCFOLD void $handle(::NetworkIdentifier const& source, ::ServerStatsPacket const& packet);
1741#endif
1742
1743 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetLocalPlayerAsInitializedPacket const& packet);
1744
1745 MCFOLD void $handle(::NetworkIdentifier const& source, ::ScriptMessagePacket const& packet);
1746
1747#ifdef LL_PLAT_S
1748 MCFOLD void $handle(::NetworkIdentifier const&, ::BiomeDefinitionListPacket const&);
1749#else // LL_PLAT_C
1750 MCFOLD void $handle(::NetworkIdentifier const& source, ::BiomeDefinitionListPacket const& packet);
1751#endif
1752
1753 MCFOLD void $handle(::NetworkIdentifier const&, ::EducationSettingsPacket const&);
1754
1755 MCFOLD void $handle(::NetworkIdentifier const&, ::EduUriResourcePacket const&);
1756
1757 MCFOLD void $handle(::NetworkIdentifier const& source, ::MultiplayerSettingsPacket const& packet);
1758
1759 MCFOLD void $handle(::NetworkIdentifier const& source, ::SettingsCommandPacket const& packet);
1760
1761 MCFOLD void $handle(::NetworkIdentifier const& source, ::AnvilDamagePacket const& packet);
1762
1763#ifdef LL_PLAT_S
1764 MCFOLD void $handle(::NetworkIdentifier const&, ::CreativeContentPacket const&);
1765#else // LL_PLAT_C
1766 MCFOLD void $handle(::NetworkIdentifier const& source, ::CreativeContentPacket const& packet);
1767#endif
1768
1769 MCFOLD void $handle(::NetworkIdentifier const&, ::CodeBuilderPacket const&);
1770
1771 MCFOLD void $handle(::NetworkIdentifier const&, ::PlayerEnchantOptionsPacket const&);
1772
1773 MCFOLD void $handle(::NetworkIdentifier const& source, ::DebugInfoPacket const& packet);
1774
1775 MCFOLD void $handle(::NetworkIdentifier const&, ::ChangeMobPropertyPacket const&);
1776
1777 MCFOLD void $handle(::NetworkIdentifier const&, ::AnimateEntityPacket const&);
1778
1779 MCFOLD void $handle(::NetworkIdentifier const&, ::CorrectPlayerMovePredictionPacket const&);
1780
1781 MCFOLD void $handle(::NetworkIdentifier const&, ::PlayerFogPacket const&);
1782
1783 MCFOLD void $handle(::NetworkIdentifier const&, ::ItemRegistryPacket const&);
1784
1785 MCFOLD void $handle(::NetworkIdentifier const&, ::LessonProgressPacket const&);
1786
1787 MCFOLD void $handle(::NetworkIdentifier const&, ::FeatureRegistryPacket const&);
1788
1789 MCFOLD void $handle(::NetworkIdentifier const&, ::SyncActorPropertyPacket const&);
1790
1791 MCFOLD void $handle(::NetworkIdentifier const&, ::SimulationTypePacket const&);
1792
1793 MCFOLD void $handle(::NetworkIdentifier const&, ::NpcDialoguePacket const&);
1794
1795 MCFOLD void $handle(::NetworkIdentifier const& source, ::CreatePhotoPacket const& packet);
1796
1797#ifdef LL_PLAT_S
1798 MCFOLD void $handle(::NetworkIdentifier const&, ::UpdateSubChunkBlocksPacket const&);
1799#else // LL_PLAT_C
1800 MCFOLD void $handle(::NetworkIdentifier const& source, ::UpdateSubChunkBlocksPacket const& packet);
1801#endif
1802
1803 MCFOLD void $handle(::NetworkIdentifier const& source, ::CodeBuilderSourcePacket const& packet);
1804
1805 MCFOLD void $handle(::NetworkIdentifier const&, ::AgentActionEventPacket const&);
1806
1807 MCFOLD void $handle(::NetworkIdentifier const&, ::DeathInfoPacket const&);
1808
1809 MCFOLD void $handle(::NetworkIdentifier const& source, ::RequestAbilityPacket const& packet);
1810
1811 MCFOLD void $handle(::NetworkIdentifier const& source, ::RequestPermissionsPacket const& packet);
1812
1813#ifdef LL_PLAT_S
1814 MCFOLD void $handle(::NetworkIdentifier const&, ::UpdateAbilitiesPacket const&);
1815#else // LL_PLAT_C
1816 MCFOLD void $handle(::NetworkIdentifier const& source, ::UpdateAbilitiesPacket const& packet);
1817#endif
1818
1819#ifdef LL_PLAT_S
1820 MCFOLD void $handle(::NetworkIdentifier const&, ::UpdateAdventureSettingsPacket const&);
1821#else // LL_PLAT_C
1822 MCFOLD void $handle(::NetworkIdentifier const& source, ::UpdateAdventureSettingsPacket const& packet);
1823#endif
1824
1825 MCFOLD void $handle(::NetworkIdentifier const& source, ::RequestNetworkSettingsPacket const& packet);
1826
1827 MCFOLD void $handle(::NetworkIdentifier const& source, ::GameTestRequestPacket const& packet);
1828
1829 MCFOLD void $handle(::NetworkIdentifier const&, ::GameTestResultsPacket const&);
1830
1831#ifdef LL_PLAT_S
1832 MCFOLD void $handle(::NetworkIdentifier const&, ::UpdateClientInputLocksPacket const&);
1833#else // LL_PLAT_C
1834 MCFOLD void $handle(::NetworkIdentifier const& source, ::UpdateClientInputLocksPacket const& packet);
1835#endif
1836
1837 MCFOLD void $handle(::NetworkIdentifier const&, ::UnlockedRecipesPacket const&);
1838
1839 MCFOLD void $handle(::NetworkIdentifier const&, ::TrimDataPacket const&);
1840
1841 MCFOLD void $handle(::NetworkIdentifier const&, ::OpenSignPacket const&);
1842
1843 MCFOLD void $handle(::NetworkIdentifier const&, ::AgentAnimationPacket const&);
1844
1845 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetPlayerInventoryOptionsPacket const& packet);
1846
1847 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetPlayerFurnaceOptionsPacket const& packet);
1848
1849#ifdef LL_PLAT_S
1850 MCFOLD void $handle(::NetworkIdentifier const&, ::SetHudPacket const&);
1851#else // LL_PLAT_C
1852 MCFOLD void $handle(::NetworkIdentifier const& source, ::SetHudPacket const& packet);
1853#endif
1854
1855 MCFOLD void $handle(::NetworkIdentifier const&, ::AwardAchievementPacket const&);
1856
1857 MCFOLD void $handle(::NetworkIdentifier const& source, ::ServerboundLoadingScreenPacket const& packet);
1858
1859 MCFOLD void $handle(::NetworkIdentifier const& source, ::ServerboundDiagnosticsPacket const& packet);
1860
1861 MCFOLD void $handle(::NetworkIdentifier const&, ::JigsawStructureDataPacket const&);
1862
1863 MCFOLD void $handle(::NetworkIdentifier const&, ::CurrentStructureFeaturePacket const&);
1864
1865 MCFOLD void $handle(::NetworkIdentifier const& source, ::UpdateClientOptionsPacket const& packet);
1866
1867#ifdef LL_PLAT_S
1868 MCFOLD void $handle(::NetworkIdentifier const&, ::PlayerVideoCapturePacket const&);
1869#else // LL_PLAT_C
1870 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerVideoCapturePacket const& packet);
1871#endif
1872
1873 MCFOLD void $handle(::NetworkIdentifier const&, ::PlayerUpdateEntityOverridesPacket const&);
1874
1875#ifdef LL_PLAT_S
1876 MCFOLD void $handle(::NetworkIdentifier const&, ::PlayerLocationPacket const&);
1877#else // LL_PLAT_C
1878 MCFOLD void $handle(::NetworkIdentifier const& source, ::PlayerLocationPacket const& packet);
1879#endif
1880
1881 MCFOLD void $handle(::NetworkIdentifier const&, ::PrimitiveShapesPacket const&);
1882
1883 MCFOLD void $handle(::NetworkIdentifier const&, ::LocatorBarPacket const&);
1884
1885 MCFOLD void $handle(::NetworkIdentifier const& source, ::ServerboundPackSettingChangePacket const& packet);
1886
1887 MCFOLD void $handle(::NetworkIdentifier const& source, ::ServerboundDataStorePacket const& packet);
1888
1889 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundDataStorePacket const&);
1890
1891 MCFOLD void $handle(::NetworkIdentifier const&, ::GraphicsOverrideParameterPacket const&);
1892
1893 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundDataDrivenUICloseScreenPacket const&);
1894
1895 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundDataDrivenUIReloadPacket const&);
1896
1897 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundDataDrivenUIShowScreenPacket const&);
1898
1899 MCFOLD void $handle(::NetworkIdentifier const& source, ::ServerboundDataDrivenScreenClosedPacket const& packet);
1900
1901 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundTextureShiftPacket const&);
1902
1903 MCFOLD void $handle(::NetworkIdentifier const&, ::SyncWorldClocksPacket const&);
1904
1905 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundAttributeLayerSyncPacket const&);
1906
1907 MCFOLD void $handle(::NetworkIdentifier const&, ::ServerStoreInfoPacket const&);
1908
1909 MCFOLD void $handle(::NetworkIdentifier const&, ::ServerPresenceInfoPacket const&);
1910
1911 MCFOLD void $handle(::NetworkIdentifier const&, ::ClientboundUpdateSoundDataPacket const&);
1912
1913 MCFOLD void $handle(::NetworkIdentifier const&, ::RecordStartedPacket const&);
1914
1915
1916 // NOLINTEND
1917
1918public:
1919 // vftables
1920 // NOLINTBEGIN
1921 MCAPI static void** $vftable();
1922 // NOLINTEND
1923};
Definition ActorEventPacket.h:19
Definition ActorFallPacket.h:5
Definition ActorPickRequestPacket.h:19
Definition AddActorPacket.h:20
Definition AddBehaviorTreePacket.h:19
Definition AddItemActorPacket.h:19
Definition AddMobPacket.h:5
Definition AddPaintingPacket.h:20
Definition AddPlayerPacket.h:20
Definition AddVolumeEntityPacket.h:19
Definition AgentActionEventPacket.h:19
Definition AgentAnimationPacket.h:19
Definition AnimateEntityPacket.h:19
Definition AnimatePacket.h:19
Definition AnvilDamagePacket.h:19
Definition AutomationClientConnectPacket.h:19
Definition AvailableActorIdentifiersPacket.h:19
Definition AvailableCommandsPacket.h:19
Definition AwardAchievementPacket.h:19
Definition EnableNonOwnerReferences.h:7
static MCAPI void ** $vftable()
Definition BiomeDefinitionListPacket.h:19
Definition BlockActorDataPacket.h:19
Definition BlockEventPacket.h:19
Definition BlockPickRequestPacket.h:19
Definition BookAddPagePacket.h:5
Definition BookDeletePagePacket.h:5
Definition BookEditPacket.h:19
Definition BookSignPacket.h:5
Definition BookSwapPagesPacket.h:5
Definition BossEventPacket.h:19
Definition CameraAimAssistActorPriorityPacket.h:19
Definition CameraAimAssistPacket.h:19
Definition CameraAimAssistPresetsPacket.h:19
Definition CameraInstructionPacket.h:19
Definition CameraPacket.h:19
Definition CameraPresetsPacket.h:19
Definition CameraShakePacket.h:19
Definition CameraSplinePacket.h:19
Definition ChangeDimensionPacket.h:19
Definition ChangeMobPropertyPacket.h:19
Definition ChunkRadiusUpdatedPacket.h:19
Definition ClientCacheBlobStatusPacket.h:19
Definition ClientCacheMissResponsePacket.h:19
Definition ClientCacheStatusPacket.h:19
Definition ClientCameraAimAssistPacket.h:19
Definition ClientMovementPredictionSyncPacket.h:19
Definition ClientToServerHandshakePacket.h:19
Definition ClientboundAttributeLayerSyncPacket.h:19
Definition ClientboundCloseFormPacket.h:19
Definition ClientboundControlSchemeSetPacket.h:19
Definition ClientboundDataDrivenUICloseScreenPacket.h:20
Definition ClientboundDataDrivenUIReloadPacket.h:19
Definition ClientboundDataDrivenUIShowScreenPacket.h:20
Definition ClientboundDataStorePacket.h:19
Definition ClientboundDebugRendererPacket.h:19
Definition ClientboundMapItemDataPacket.h:19
Definition ClientboundTextureShiftPacket.h:19
Definition ClientboundUpdateSoundDataPacket.h:19
Definition CodeBuilderPacket.h:19
Definition CodeBuilderSourcePacket.h:19
Definition CommandBlockUpdatePacket.h:19
Definition CommandOutputPacket.h:19
Definition CommandRequestPacket.h:19
Definition CompletedUsingItemPacket.h:19
Definition ContainerClosePacket.h:19
Definition ContainerOpenPacket.h:19
Definition ContainerRegistryCleanupPacket.h:19
Definition ContainerSetDataPacket.h:19
Definition CorrectPlayerMovePredictionPacket.h:19
Definition CraftingDataPacket.h:19
Definition CreatePhotoPacket.h:19
Definition CreativeContentPacket.h:19
Definition CurrentStructureFeaturePacket.h:19
Definition DeathInfoPacket.h:19
Definition DebugInfoPacket.h:19
Definition DimensionDataPacket.h:19
Definition DisconnectPacket.h:19
Definition EditorNetworkPacket.h:19
Definition EduUriResourcePacket.h:19
Definition EducationSettingsPacket.h:19
Definition EmoteListPacket.h:19
Definition EmotePacket.h:19
Definition FeatureRegistryPacket.h:19
Definition GameRulesChangedPacket.h:19
Definition GameSpecificNetEventCallback.h:11
Definition GameTestRequestPacket.h:19
Definition GameTestResultsPacket.h:19
Definition GraphicsOverrideParameterPacket.h:19
Definition GuiDataPickItemPacket.h:19
Definition HurtArmorPacket.h:19
Definition IPacketSecurityController.h:22
Definition InteractPacket.h:19
Definition InventoryActionPacket.h:5
Definition InventoryContentPacket.h:19
Definition InventorySlotPacket.h:19
Definition InventoryTransactionPacket.h:19
Definition ItemRegistryPacket.h:19
Definition ItemStackRequestPacket.h:20
Definition ItemStackResponsePacket.h:19
Definition JigsawStructureDataPacket.h:19
Definition LabTablePacket.h:19
Definition LecternUpdatePacket.h:19
Definition LegacyTelemetryEventPacket.h:19
Definition LessonProgressPacket.h:19
Definition LevelChunkPacket.h:19
Definition LevelEventGenericPacket.h:19
Definition LevelEventPacket.h:19
Definition LevelSoundEventPacket.h:19
Definition LocatorBarPacket.h:19
Definition LoginPacket.h:19
Definition MapCreateLockedCopyPacket.h:19
Definition MapInfoRequestPacket.h:19
Definition MobArmorEquipmentPacket.h:19
Definition MobEffectPacket.h:19
Definition MobEquipmentPacket.h:19
Definition ModalFormRequestPacket.h:19
Definition ModalFormResponsePacket.h:20
Definition MotionPredictionHintsPacket.h:19
Definition MoveActorAbsolutePacket.h:19
Definition MoveActorDeltaPacket.h:19
Definition MovePlayerPacket.h:19
Definition MovementEffectPacket.h:19
Definition MultiplayerSettingsPacket.h:19
Definition NetEventCallback.h:265
Definition NetworkChunkPublisherUpdatePacket.h:19
Definition NetworkIdentifier.h:10
Definition NetworkSettingsPacket.h:19
Definition NetworkStackLatencyPacket.h:19
Definition NpcDialoguePacket.h:19
Definition NpcRequestPacket.h:19
Definition OnScreenTextureAnimationPacket.h:19
Definition OpenSignPacket.h:19
Definition PacketViolationWarningPacket.h:19
Definition Packet.h:29
Definition PartyChangedPacket.h:19
Definition PartyDestinationCookieResponsePacket.h:19
Definition PhotoTransferPacket.h:19
Definition PlaySoundPacket.h:19
Definition PlayStatusPacket.h:19
Definition PlayerActionPacket.h:19
Definition PlayerArmorDamagePacket.h:19
Definition PlayerAuthInputPacket.h:19
Definition PlayerEnchantOptionsPacket.h:19
Definition PlayerFogPacket.h:19
Definition PlayerHotbarPacket.h:19
Definition PlayerListPacket.h:19
Definition PlayerLocationPacket.h:19
Definition PlayerSkinPacket.h:19
Definition PlayerStartItemCooldownPacket.h:19
Definition PlayerToggleCrafterSlotRequestPacket.h:19
Definition PlayerUpdateEntityOverridesPacket.h:19
Definition PlayerVideoCapturePacket.h:19
Definition Player.h:129
Definition PositionTrackingDBClientRequestPacket.h:20
Definition PositionTrackingDBServerBroadcastPacket.h:20
Definition PrimitiveShapesPacket.h:19
Definition PurchaseReceiptPacket.h:19
Definition RecordStartedPacket.h:19
Definition RefreshEntitlementsPacket.h:19
Definition RemoveActorPacket.h:19
Definition RemoveObjectivePacket.h:19
Definition RemoveVolumeEntityPacket.h:19
Definition RequestAbilityPacket.h:19
Definition RequestChunkRadiusPacket.h:19
Definition RequestNetworkSettingsPacket.h:19
Definition RequestPermissionsPacket.h:19
Definition ResourcePackChunkDataPacket.h:19
Definition ResourcePackChunkRequestPacket.h:19
Definition ResourcePackClientResponsePacket.h:19
Definition ResourcePackDataInfoPacket.h:19
Definition ResourcePackStackPacket.h:19
Definition ResourcePacksInfoPacket.h:19
Definition ResourcePacksReadyForValidationPacket.h:20
Definition RespawnPacket.h:19
Definition ScriptMessagePacket.h:19
Definition SendPartyDestinationCookiePacket.h:19
Definition ServerPlayerPostMovePositionPacket.h:19
Definition ServerPresenceInfoPacket.h:19
Definition ServerSettingsRequestPacket.h:19
Definition ServerSettingsResponsePacket.h:19
Definition ServerStatsPacket.h:19
Definition ServerStoreInfoPacket.h:19
Definition ServerToClientHandshakePacket.h:19
Definition ServerboundDataDrivenScreenClosedPacket.h:20
Definition ServerboundDataStorePacket.h:19
Definition ServerboundDiagnosticsPacket.h:19
Definition ServerboundLoadingScreenPacket.h:19
Definition ServerboundPackSettingChangePacket.h:19
Definition SetActorDataPacket.h:23
Definition SetActorLinkPacket.h:19
Definition SetActorMotionPacket.h:19
Definition SetCommandsEnabledPacket.h:19
Definition SetDefaultGameTypePacket.h:19
Definition SetDifficultyPacket.h:19
Definition SetDisplayObjectivePacket.h:19
Definition SetHealthPacket.h:19
Definition SetHudPacket.h:19
Definition SetLastHurtByPacket.h:19
Definition SetLocalPlayerAsInitializedPacket.h:19
Definition SetPlayerFurnaceOptionsPacket.h:19
Definition SetPlayerGameTypePacket.h:19
Definition SetPlayerInventoryOptionsPacket.h:19
Definition SetScorePacket.h:19
Definition SetScoreboardIdentityPacket.h:19
Definition SetSpawnPositionPacket.h:19
Definition SetTimePacket.h:19
Definition SetTitlePacket.h:19
Definition SettingsCommandPacket.h:19
Definition ShowCreditsPacket.h:19
Definition ShowProfilePacket.h:19
Definition ShowStoreOfferPacket.h:19
Definition SimpleEventPacket.h:19
Definition SimulationTypePacket.h:19
Definition GameConnectionInfo.h:24
Definition SpawnExperienceOrbPacket.h:19
Definition SpawnParticleEffectPacket.h:19
Definition StartGamePacket.h:19
Definition StopSoundPacket.h:19
Definition StructureBlockUpdatePacket.h:19
Definition StructureTemplateDataRequestPacket.h:19
Definition StructureTemplateDataResponsePacket.h:19
Definition SubChunkPacket.h:19
Definition SubChunkRequestPacket.h:19
Definition SubClientLoginPacket.h:19
Definition SyncActorPropertyPacket.h:19
Definition SyncWorldClocksPacket.h:19
Definition TakeItemActorPacket.h:19
Definition TextPacket.h:19
Definition TickingAreasLoadStatusPacket.h:19
Definition ToastRequestPacket.h:20
Definition TransferPacket.h:19
Definition TrimDataPacket.h:19
Definition UnlockedRecipesPacket.h:19
Definition UpdateAbilitiesPacket.h:20
Definition UpdateAdventureSettingsPacket.h:19
Definition UpdateAttributesPacket.h:19
Definition UpdateBlockPacket.h:19
Definition UpdateBlockSyncedPacket.h:19
Definition UpdateClientInputLocksPacket.h:19
Definition UpdateClientOptionsPacket.h:19
Definition UpdateEquipPacket.h:19
Definition UpdatePlayerGameTypePacket.h:19
Definition UpdateSoftEnumPacket.h:19
Definition UpdateSubChunkBlocksPacket.h:19
Definition UpdateTradePacket.h:19
Definition VoxelShapesPacket.h:19
Definition NetworkIdentifierWithSubId.h:10
Definition context.h:5