20class PigZombie :
public ::Zombie {
24 ::ll::TypedStorage<4, 4, int> mAngerTime;
25 ::ll::TypedStorage<4, 4, int> mPlayAngrySoundIn;
26 ::ll::TypedStorage<4, 4, int> mStunedTime;
36 virtual void normalTick() ;
38 virtual bool checkSpawnRules(
bool fromSpawner) ;
40 virtual ::ActorHurtResult
43 virtual void addAdditionalSaveData(
::CompoundTag& entityTag)
const ;
71 MCAPI
void $normalTick();
73 MCAPI
bool $checkSpawnRules(
bool fromSpawner);
75 MCAPI ::ActorHurtResult
78 MCAPI
void $addAdditionalSaveData(
::CompoundTag& entityTag)
const;
88 MCAPI
static void** $vftable();
Definition EntityContext.h:15