LeviLamina
Loading...
Searching...
No Matches
OnUse.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/pub_sub/Publisher.h"
7#include "mc/world/item/components/ItemComponent.h"
8
9// auto generated forward declare list
10// clang-format off
11class ItemStack;
12class Player;
13struct ItemOnUseResult;
14namespace Bedrock::PubSub::ThreadModel { struct SingleThreaded; }
15// clang-format on
16
17namespace PublisherItemComponent {
18
19struct OnUse
20: public ::ItemComponent,
21 public ::Bedrock::PubSub::
22 Publisher<void(::ItemOnUseResult&, ::ItemStack&, ::Player&), ::Bedrock::PubSub::ThreadModel::SingleThreaded, 0> {
23};
24
25} // namespace PublisherItemComponent
Definition ItemComponent.h:16
Definition ItemStack.h:26
Definition Player.h:129
Definition ItemOnUseResult.h:5
Definition OnUse.h:22