LeviLamina
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CompassItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/AbstractCompassItem.h"
7#include "mc/world/item/HandSlot.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class BlockPos;
14class ItemStack;
15class Vec3;
16// clang-format on
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ::InteractionResult _useOn(
23 ::ItemStack& item,
24 ::Actor& actor,
25 ::BlockPos pos,
26 uchar face,
27 ::HandSlot handSlot,
28 ::Vec3 const& clickPos
29 ) const /*override*/;
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35 MCAPI ::InteractionResult $_useOn(
36 ::ItemStack& item,
37 ::Actor& actor,
38 ::BlockPos pos,
39 uchar face,
40 ::HandSlot handSlot,
41 ::Vec3 const& clickPos
42 ) const;
43
44
45 // NOLINTEND
46
47public:
48 // vftables
49 // NOLINTBEGIN
50 MCAPI static void** $vftable();
51 // NOLINTEND
52};
Definition AbstractCompassItem.h:17
Definition Actor.h:113
Definition BlockPos.h:17
Definition CompassItem.h:18
Definition InteractionResult.h:5
Definition ItemStack.h:26
Definition Vec3.h:10