20struct AddActorPacketPayload {
24 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityId;
25 ::ll::TypedStorage<8, 8, ::ActorRuntimeID> mRuntimeId;
26 ::ll::TypedStorage<8, 32, ::std::string> mActorType;
27 ::ll::TypedStorage<4, 12, ::Vec3> mPos;
28 ::ll::TypedStorage<4, 12, ::Vec3> mVelocity;
29 ::ll::TypedStorage<4, 8, ::Vec2> mRot;
30 ::ll::TypedStorage<4, 4, float> mYHeadRotation;
31 ::ll::TypedStorage<4, 4, float> mYBodyRotation;
32 ::ll::TypedStorage<8, 24, ::std::vector<::SyncedAttribute>> mAttributes;
33 ::ll::TypedStorage<8, 24, ::SynchedActorData::CopyableDataList> mData;
34 ::ll::TypedStorage<8, 48, ::PropertySyncData> mSynchedProperties;
35 ::ll::TypedStorage<8, 24, ::std::vector<::ActorLink>> mLinks;
40 AddActorPacketPayload();
45 MCAPI
explicit AddActorPacketPayload(
::Actor& e);
47 MCAPI ~AddActorPacketPayload();