29 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mOwnerID;
30 ::ll::TypedStorage<4, 4, ::ActorType> mOwnerEntityType;
45 virtual void reloadHardcodedClient(::ActorInitializationMethod method) ;
47 virtual void normalTick() ;
49 virtual float getShadowRadius()
const ;
51 virtual ::ActorUniqueID getSourceUniqueID()
const ;
53 virtual ::ActorType getOwnerEntityType() ;
55 virtual void teleportTo(
57 bool shouldStopRiding,
63 virtual ::ActorHurtResult
66 virtual void addAdditionalSaveData(
::CompoundTag& entityTag)
const ;
80 MCAPI
void postNormalTick();
96 MCAPI
void $initializeComponents(::ActorInitializationMethod method,
::VariantParameterList const& params);
100 MCAPI
void $reloadHardcodedClient(::ActorInitializationMethod method);
102 MCAPI
void $normalTick();
104 MCFOLD
float $getShadowRadius()
const;
106 MCAPI ::ActorUniqueID $getSourceUniqueID()
const;
108 MCAPI ::ActorType $getOwnerEntityType();
111 $teleportTo(
::Vec3 const& pos,
bool shouldStopRiding,
int cause,
int sourceEntityType,
bool keepVelocity);
113 MCAPI ::ActorHurtResult
116 MCFOLD
void $addAdditionalSaveData(
::CompoundTag& entityTag)
const;
126 MCAPI
static void** $vftable();
Definition EntityContext.h:15