LeviLamina
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SculkCatalystBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Block;
12class BlockPos;
13class BlockSource;
14class Random;
15namespace BlockEvents { class BlockQueuedTickEvent; }
16// clang-format on
17
18class SculkCatalystBlock : public ::ActorBlock {
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual int getVariant(::Block const& block) const /*override*/;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
29 // NOLINTEND
30
31public:
32 // static functions
33 // NOLINTBEGIN
34 MCAPI static void bloom(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, ::Random&);
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCAPI int $getVariant(::Block const& block) const;
41
42
43 // NOLINTEND
44
45public:
46 // vftables
47 // NOLINTBEGIN
48 MCAPI static void** $vftable();
49 // NOLINTEND
50};
Definition BlockQueuedTickEvent.h:16
Definition BlockPos.h:17
Definition BlockSource.h:71
Definition Block.h:41
Definition Random.h:10
Definition SculkCatalystBlock.h:18