LeviLamina
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IMovementCorrection.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/utilities/AdvanceFrameResult.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class EntityContext;
12namespace MovementDataExtractionUtility { class SnapshotAccessor; }
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 virtual ~IMovementCorrection() = default;
20
21 virtual ::AdvanceFrameResult
22 getAdvanceFrameResult(::MovementDataExtractionUtility::SnapshotAccessor const& snapshot);
23
24 virtual void advanceLiveFrame(::Actor&, ::std::optional<uint64>) = 0;
25
26 virtual ::std::bitset<2> getCorrectionTypeBitset() const = 0;
27
28 virtual void advanceFrame(::EntityContext& rewindEntity) const = 0;
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34#ifdef LL_PLAT_C
35 MCNAPI ::AdvanceFrameResult
36 $getAdvanceFrameResult(::MovementDataExtractionUtility::SnapshotAccessor const& snapshot);
37#endif
38
39
40 // NOLINTEND
41};
Definition Actor.h:113
Definition EntityContext.h:15
Definition IMovementCorrection.h:15