LeviLamina
Loading...
Searching...
No Matches
MinecraftGameArguments.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/platform/brstd/move_only_function.h"
7
8// auto generated forward declare list
9// clang-format off
12struct GameReconnector;
13namespace World { class WorldSystem; }
14namespace World { struct WorldSystemModuleGameDependencies; }
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::UntypedStorage<8, 8> mUnkbedbcc;
22 ::ll::UntypedStorage<8, 64> mUnk970eb0;
23 ::ll::UntypedStorage<8, 64> mUnk93dce2;
24 ::ll::UntypedStorage<8, 64> mUnk569bc7;
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 MinecraftGameArguments& operator=(MinecraftGameArguments const&);
30 MinecraftGameArguments(MinecraftGameArguments const&);
31 MinecraftGameArguments();
32};
Definition IMinecraftEventing.h:147
Definition IReconnectController.h:5
Definition WorldSystem.h:7
Definition GameReconnector.h:5
Definition MinecraftGameArguments.h:5
Definition WorldSystemModuleGameDependencies.h:7