3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/actor/ItemRenderChunkType.h"
7#include "mc/platform/brstd/function_ref.h"
8#include "mc/platform/brstd/move_only_function.h"
16namespace GeometryAtlas {
22 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PropertyBag>> mBag;
26 ::brstd::move_only_function<
27 void(::brstd::function_ref<
void(::InventoryItemRenderer&)
const,
void(::InventoryItemRenderer&)>) const>>
29 ::ll::TypedStorage<8, 8, uint64> mHash;
30 ::ll::TypedStorage<4, 4, ::ItemRenderChunkType> mRenderType;
31 ::ll::TypedStorage<1, 1,
bool> mIsAnimated;
37 MCAPI ~ItemHandleData();
Definition InventoryItemRenderer.h:5
Definition PropertyBag.h:8
Definition ItemHandleData.h:7