LeviLamina
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LookAtActorGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorFilterGroup.h"
7#include "mc/world/actor/TempEPtr.h"
8#include "mc/world/actor/ai/goal/BaseGoal.h"
9
10// auto generated forward declare list
11// clang-format off
12class Actor;
13class Mob;
14struct GoalId;
15// clang-format on
16
17class LookAtActorGoal : public ::BaseGoal {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 40, ::TempEPtr<::Actor>> mLookAt;
22 ::ll::TypedStorage<4, 4, float> mLookDistance;
23 ::ll::TypedStorage<4, 4, int> mAngleOfViewX;
24 ::ll::TypedStorage<4, 4, int> mAngleOfViewY;
25 ::ll::TypedStorage<4, 4, int> mLookTime;
26 ::ll::TypedStorage<4, 4, int> mMinLookTime;
27 ::ll::TypedStorage<4, 4, int> mMaxLookTime;
28 ::ll::TypedStorage<4, 4, float> mProbability;
29 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mTargetFilter;
30 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
31 // NOLINTEND
32
33public:
34 // prevent constructor by default
35 LookAtActorGoal& operator=(LookAtActorGoal const&);
36 LookAtActorGoal(LookAtActorGoal const&);
37 LookAtActorGoal();
38
39public:
40 // virtual functions
41 // NOLINTBEGIN
42 virtual ~LookAtActorGoal() /*override*/ = default;
43
44 virtual bool canUse() /*override*/;
45
46 virtual bool canContinueToUse() /*override*/;
47
48 virtual void start() /*override*/;
49
50 virtual void stop() /*override*/;
51
52 virtual void tick() /*override*/;
53
54 virtual void appendDebugInfo(::std::string& str) const /*override*/;
55 // NOLINTEND
56
57public:
58 // member functions
59 // NOLINTBEGIN
60 MCAPI LookAtActorGoal(::Mob& mob, ::std::string name, ::GoalId const& goalId);
61 // NOLINTEND
62
63public:
64 // constructor thunks
65 // NOLINTBEGIN
66 MCAPI void* $ctor(::Mob& mob, ::std::string name, ::GoalId const& goalId);
67 // NOLINTEND
68
69public:
70 // virtual function thunks
71 // NOLINTBEGIN
72 MCAPI bool $canUse();
73
74 MCAPI bool $canContinueToUse();
75
76 MCAPI void $start();
77
78 MCFOLD void $stop();
79
80 MCAPI void $tick();
81
82 MCAPI void $appendDebugInfo(::std::string& str) const;
83
84
85 // NOLINTEND
86};
Definition Actor.h:113
Definition BaseGoal.h:12
Definition Mob.h:56
Definition GoalId.h:5