LeviLamina
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AnvilDamageCommitObject.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/inventory/simulation/ContainerValidationCommitObject.h"
7
8// auto generated forward declare list
9// clang-format off
11// clang-format on
12
14public:
15 // virtual functions
16 // NOLINTBEGIN
17 virtual ~AnvilDamageCommitObject() /*override*/ = default;
18
19 virtual bool append(::ContainerValidationCommitObject* other) /*override*/;
20
21 virtual bool canCommit(::ContainerScreenContext const&) const /*override*/;
22
23 virtual void commit(::ContainerScreenContext const& screenContext) /*override*/;
24 // NOLINTEND
25
26public:
27 // virtual function thunks
28 // NOLINTBEGIN
30
31 MCNAPI bool $canCommit(::ContainerScreenContext const&) const;
32
33 MCNAPI void $commit(::ContainerScreenContext const& screenContext);
34
35
36 // NOLINTEND
37};
Definition AnvilDamageCommitObject.h:13
MCAPI void $commit(::ContainerScreenContext const &screenContext)
MCAPI bool $append(::ContainerValidationCommitObject *other)
MCAPI bool $canCommit(::ContainerScreenContext const &) const
Definition ContainerScreenContext.h:16
Definition ContainerValidationCommitObject.h:10