28 ::ll::TypedStorage<8, 16, ::ActorAnimationControllerPtr> mAnimationControllerPtr;
29 ::ll::TypedStorage<4, 4, int> mCurrStateIndex;
30 ::ll::TypedStorage<4, 4, int> mLastStateIndex;
31 ::ll::TypedStorage<4, 4, int> mNextStateIndex;
32 ::ll::TypedStorage<4, 4, int> mBlendTransitionStateIndex;
33 ::ll::TypedStorage<4, 4, float> mBlendTransitionTime;
34 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::ActorAnimationControllerStatePlayer>>>
35 mAnimationControllerStatePlayers;
36 ::ll::TypedStorage<8, 8, ::std::unordered_map<::HashedString, ::HashedString>
const*> mActorParticleEffectMap;
37 ::ll::TypedStorage<8, 8, ::std::unordered_map<::HashedString, ::std::string>
const*> mActorSoundEffectMap;
42 ActorAnimationControllerPlayer();
47 virtual void applyToPose(
50 ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation>>& destBoneOrientationsMap,
54 virtual void resetAnimation() ;
56 virtual void bindParticleEffects(
57 ::std::unordered_map<::HashedString, ::HashedString>
const& actorParticleEffectMap
61 bindSoundEffects(::std::unordered_map<::HashedString, ::std::string>
const& actorSoundEffectMap) ;
63 virtual bool hasAnimationFinished()
const ;
65 virtual ::std::shared_ptr<::ActorAnimationPlayer> findAnimation(
::HashedString const& friendlyName) ;
67 virtual ::ActorAnimationType getAnimationType()
const ;
69 virtual ::HashedString
const& getRawName()
const ;
77 MCAPI ActorAnimationControllerPlayer(
82 ::std::set<::HashedString, ::Util::HashStringHashGreater>& animationControllerNameStack
86 MCAPI ::std::shared_ptr<::ActorAnimationControllerStatePlayer>
96 MCAPI
static void blendViaShortestPath(
97 ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation>>& destBoneOrientationsMap,
98 ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation>>
const&
99 blendOutBoneOrientationsMap,
100 ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation>>
const&
101 blendInBoneOrientationsMap,
115 ::std::set<::HashedString, ::Util::HashStringHashGreater>& animationControllerNameStack
122 MCAPI
void $applyToPose(
125 ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation>>& destBoneOrientationsMap,
129 MCAPI
void $resetAnimation();
131 MCAPI
void $bindParticleEffects(::std::unordered_map<::HashedString, ::HashedString>
const& actorParticleEffectMap);
133 MCAPI
void $bindSoundEffects(::std::unordered_map<::HashedString, ::std::string>
const& actorSoundEffectMap);
135 MCAPI
bool $hasAnimationFinished()
const;
137 MCAPI ::std::shared_ptr<::ActorAnimationPlayer> $findAnimation(
::HashedString const& friendlyName);
139 MCFOLD ::ActorAnimationType $getAnimationType()
const;
141 MCAPI ::HashedString
const& $getRawName()
const;
Definition ApplyAnimationContext.h:16