LeviLamina
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IInventoryItemRendererRenderContext.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/client/renderer/actor/ItemRenderChunkType.h"
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// auto generated forward declare list
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// clang-format off
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class
ItemStack
;
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struct
TextureUVCoordinateSet
;
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// clang-format on
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class
IInventoryItemRendererRenderContext
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~IInventoryItemRendererRenderContext() =
default
;
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virtual
void
setHUDOpacity(
float
opacity) = 0;
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virtual
void
renderGuiItemInChunk(
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::ItemRenderChunkType itemRenderChunkType,
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::ItemStack
const
& item,
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float
x,
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float
y,
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float
lightMultiplier,
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float
alphaMultiplier,
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float
scale,
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int
frame,
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bool
allowAnimation,
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int
zOrder,
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::std::optional<::TextureUVCoordinateSet>
const
& customIconUVCoords
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) = 0;
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// NOLINTEND
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};
IInventoryItemRendererRenderContext
Definition
IInventoryItemRendererRenderContext.h:5
ItemStack
Definition
ItemStack.h:26
TextureUVCoordinateSet
Definition
TextureUVCoordinateSet.h:5
src-client
mc
client
gui
controls
renderers
IInventoryItemRendererRenderContext.h
Generated on
for LeviLamina by
1.16.1