LeviLamina
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BlastFurnaceBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/actor/FurnaceBlockActor.h"
7
8class BlastFurnaceBlockActor : public ::FurnaceBlockActor {
9public:
10 // virtual functions
11 // NOLINTBEGIN
12 virtual ::std::string getName() const /*override*/;
13 // NOLINTEND
14
15public:
16 // virtual function thunks
17 // NOLINTBEGIN
18 MCAPI ::std::string $getName() const;
19
20
21 // NOLINTEND
22
23public:
24 // vftables
25 // NOLINTBEGIN
26 MCAPI static void** $vftableForBlockActor();
27
28 MCNAPI static void** $vftable();
29
31
33
35 // NOLINTEND
36};
Definition BlastFurnaceBlockActor.h:8
static MCAPI void ** $vftableForIVanillaMainBlockActorComponent()
static MCAPI void ** $vftableForIVanillaRenderBlockActorComponent()
static MCAPI void ** $vftable()
static MCAPI void ** $vftableForIVanillaTickBlockActorComponent()