LeviLamina
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BlazePreTravelSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
9// clang-format on
10
12public:
13 // static functions
14 // NOLINTBEGIN
15 MCAPI static void _doBlazePreTravelSystem(::StrictEntityContext const&, ::ActorOwnerComponent& actorOwnerComponent);
16 // NOLINTEND
17};
Definition ActorOwnerComponent.h:10
Definition BlazePreTravelSystem.h:11
Definition StrictEntityContext.h:8