LeviLamina
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GetItemSpaceCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_commands/Command.h"
7
8namespace AgentCommands {
9
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 4, int> mCount;
15 ::ll::TypedStorage<4, 4, int> mMaxCount;
16 // NOLINTEND
17
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual void execute() /*override*/;
22
23 virtual bool isDone() /*override*/;
24
25 virtual void fireCommandDoneEvent() /*override*/;
26 // NOLINTEND
27
28public:
29 // virtual function thunks
30 // NOLINTBEGIN
31 MCAPI void $execute();
32
33 MCFOLD bool $isDone();
34
35 MCAPI void $fireCommandDoneEvent();
36
37
38 // NOLINTEND
39};
40
41} // namespace AgentCommands
Definition Command.h:16
Definition GetItemSpaceCommand.h:10