LeviLamina
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UserImageData.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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namespace
Gameface {
struct
UserImageDataImpl
; }
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// clang-format on
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namespace
Gameface {
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class
UserImageData
{
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public
:
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// UserImageData inner types define
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enum class
ImageOrigin :
int
{
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TopLeft = 0,
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BottomLeft = 1,
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Default = 2,
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};
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enum class
TextureFilteringMode :
int
{
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FilterPoint = 0,
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FilterLinear = 1,
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};
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enum class
AlphaPremultiplicationMode :
int
{
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Premultiplied = 0,
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NonPremultiplied = 1,
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::gsl::not_null<::std::unique_ptr<::Gameface::UserImageDataImpl>>> mImpl;
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// NOLINTEND
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};
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}
// namespace Gameface
Gameface::UserImageData
Definition
UserImageData.h:7
Gameface::UserImageDataImpl
Definition
UserImageDataImpl.h:7
src-client
mc
client
gui
oreui
resources
UserImageData.h
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for LeviLamina by
1.16.1