Skip to content
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
English
English
简体中文
繁體中文
Auto
Light
Dark
Auto
Light
Dark
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Resources
LeviLamina on GitHub
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
On this page
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Search
Ctrl
K
Loading...
Searching...
No Matches
StrongholdStart.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/levelgen/structure/StructureStart.h"
7
8
class
StrongholdStart
:
public
::StructureStart
{
9
public
:
10
// member variables
11
// NOLINTBEGIN
12
::ll::TypedStorage<1, 1, bool> mValid;
13
// NOLINTEND
14
15
public
:
16
// virtual functions
17
// NOLINTBEGIN
18
virtual
~StrongholdStart
()
/*override*/
=
default
;
19
20
virtual
bool
isValid()
const
/*override*/
;
21
22
virtual ::std::string_view getStructureName()
const
/*override*/
;
23
24
virtual
bool
requiresNeighborAwareBlockUpgrade()
const
/*override*/
;
25
// NOLINTEND
26
27
public
:
28
// virtual function thunks
29
// NOLINTBEGIN
30
MCNAPI
bool
$isValid
()
const
;
31
32
MCNAPI ::std::string_view
$getStructureName
()
const
;
33
34
MCNAPI
bool
$requiresNeighborAwareBlockUpgrade
()
const
;
35
36
37
// NOLINTEND
38
};
StrongholdStart
Definition
StrongholdStart.h:8
StrongholdStart::$isValid
MCAPI bool $isValid() const
StrongholdStart::$getStructureName
MCAPI::std::string_view $getStructureName() const
StrongholdStart::$requiresNeighborAwareBlockUpgrade
MCAPI bool $requiresNeighborAwareBlockUpgrade() const
StructureStart
Definition
StructureStart.h:15
src
mc
world
level
levelgen
structure
StrongholdStart.h
Generated on
for LeviLamina by
1.16.1