LeviLamina
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NBStartPiece.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/NBBridgeCrossing.h"
7#include "mc/world/level/levelgen/structure/StructurePiece.h"
8#include "mc/world/level/levelgen/structure/StructurePieceType.h"
9
10// auto generated forward declare list
11// clang-format off
12class PieceWeight;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 32, ::std::string> previousPiece;
20 ::ll::TypedStorage<8, 24, ::std::vector<::PieceWeight>> availableBridgePieces;
21 ::ll::TypedStorage<8, 24, ::std::vector<::PieceWeight>> availableCastlePieces;
22 ::ll::TypedStorage<8, 24, ::std::vector<::StructurePiece*>> pendingChildren;
23 // NOLINTEND
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual ::StructurePieceType getType() const /*override*/;
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34 MCAPI ::StructurePieceType $getType() const;
35
36
37 // NOLINTEND
38};
Definition NBBridgeCrossing.h:17
Definition NBStartPiece.h:15
Definition PieceWeight.h:5