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LeviLamina
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3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/monster/Monster.h"
12 virtual float getShadowRadius()
const ;
14 virtual bool checkSpawnRules(
bool fromSpawner) ;
20 MCAPI
float $getShadowRadius()
const;
22 MCFOLD
bool $checkSpawnRules(
bool fromSpawner);
30 MCAPI
static void** $vftable();
- src
- mc
- world
- actor
- monster
- Creaking.h