LeviLamina
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Creaking.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/monster/Monster.h"
7
8class Creaking : public ::Monster {
9public:
10 // virtual functions
11 // NOLINTBEGIN
12 virtual float getShadowRadius() const /*override*/;
13
14 virtual bool checkSpawnRules(bool fromSpawner) /*override*/;
15 // NOLINTEND
16
17public:
18 // virtual function thunks
19 // NOLINTBEGIN
20 MCAPI float $getShadowRadius() const;
21
22 MCFOLD bool $checkSpawnRules(bool fromSpawner);
23
24
25 // NOLINTEND
26
27public:
28 // vftables
29 // NOLINTBEGIN
30 MCAPI static void** $vftable();
31 // NOLINTEND
32};
Definition Creaking.h:8