LeviLamina
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CalibratedSculkSensorBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/actor/SculkSensorBlockActor.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
11// clang-format on
12
13class CalibratedSculkSensorBlockActor : public ::SculkSensorBlockActor {
14public:
15 // prevent constructor by default
16 CalibratedSculkSensorBlockActor();
17
18public:
19 // member functions
20 // NOLINTBEGIN
21 MCAPI explicit CalibratedSculkSensorBlockActor(::BlockPos const& pos);
22 // NOLINTEND
23
24public:
25 // constructor thunks
26 // NOLINTBEGIN
27 MCAPI void* $ctor(::BlockPos const& pos);
28 // NOLINTEND
29
30public:
31 // vftables
32 // NOLINTBEGIN
34
36
37 MCNAPI static void** $vftableForBlockActor();
38
40 // NOLINTEND
41};
Definition BlockPos.h:17
static MCAPI void ** $vftableForIVanillaMainBlockActorComponent()
static MCAPI void ** $vftableForIVanillaRenderBlockActorComponent()
static MCAPI void ** $vftableForIVanillaTickBlockActorComponent()
static MCAPI void ** $vftableForBlockActor()