3#include "mc/_HeaderOutputPredefine.h"
17 ::ll::TypedStorage<4, 4, uint> mLargestSkeletonBoneCount;
18 ::ll::TypedStorage<8, 24, ::std::vector<::AnimationRemappingInfo>> mPerActorRemappingInfo;
19 ::ll::TypedStorage<8, 24, ::std::vector<::SkinnedMeshRemappingData>> mRemappingData;
20 ::ll::TypedStorage<8, 24, ::std::vector<::PartVisibilityBoneSlice>> mPartVisibilityBoneSlices;
21 ::ll::TypedStorage<8, 24, ::std::vector<::PartVisibilityExpression>> mPartVisibilityExpressions;
22 ::ll::TypedStorage<8, 24, ::std::vector<ushort>> mPerRenderControllerPartVisibility;
Definition AnimationData.h:5
Definition AnimationRemappingInfo.h:5
Definition PartVisibilityBoneSlice.h:5
Definition PartVisibilityExpression.h:5
Definition SkinnedMeshRemappingData.h:5