Skip to content
LeviMC
Home
Projects
Core
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
LeviStone
(GitHub)
Runtime for Endstone plugins on LeviLamina
lip
General package installer
Launchers
LeviLauncher
Bedrock (GDK / UWP) launcher for Windows
LeviLauncher for Android
Bedrock launcher for Android
Official mods
LeviOptimize
Performance optimizations for LeviLamina servers and clients
LeviAntiCheat
Anti-cheat for LeviLamina servers
MoreDimensions
API for custom dimensions in Bedrock
BarelyEnoughItems
Item list and recipe viewer (JEI) for Bedrock
AlleviatedBackpacks
Backpacks with upgrades for Bedrock
Bedstones
Waystones for Bedrock worlds
BeetrootSkin
Hunger and saturation at a glance
LeviHeadlessInput
Scripted client input for mod tests
All repositories on GitHub
Mods
Blog
Community
About
English
English
简体中文
繁體中文
Español
Русский
Deutsch
日本語
한국어
Français
Auto
Light
Dark
Auto
Light
Dark
LeviLamina
Home
User Guides
Developer Guides
Maintainer Guides
Supported Versions
LegacyScriptEngine
About
Home
User Guides
Developer Guides
Maintainer Guides
Supported Versions
LegacyScriptEngine
About
LeviMC
Home
Projects
Core
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
LeviStone
(GitHub)
Runtime for Endstone plugins on LeviLamina
lip
General package installer
Launchers
LeviLauncher
Bedrock (GDK / UWP) launcher for Windows
LeviLauncher for Android
Bedrock launcher for Android
Official mods
LeviOptimize
Performance optimizations for LeviLamina servers and clients
LeviAntiCheat
Anti-cheat for LeviLamina servers
MoreDimensions
API for custom dimensions in Bedrock
BarelyEnoughItems
Item list and recipe viewer (JEI) for Bedrock
AlleviatedBackpacks
Backpacks with upgrades for Bedrock
Bedstones
Waystones for Bedrock worlds
BeetrootSkin
Hunger and saturation at a glance
LeviHeadlessInput
Scripted client input for mod tests
All repositories on GitHub
Mods
Blog
Community
About
Loading...
Searching...
No Matches
PlayerMoveInput.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
EntityContext
;
8
// clang-format on
9
10
namespace
PlayerMoveInput {
11
// functions
12
// NOLINTBEGIN
13
#ifdef LL_PLAT_C
14
MCAPI
void
clearMovementState(::EntityContext& entity);
15
16
MCAPI
bool
isAutoJumpEnabled(::EntityContext
const
& entity);
17
#endif
18
19
MCAPI
bool
isDescending(::EntityContext
const
& entity);
20
21
#ifdef LL_PLAT_C
22
MCAPI
bool
isJumping(::EntityContext
const
& entity);
23
24
MCAPI
bool
isPlayerMoving(::EntityContext
const
& entity);
25
#endif
26
27
MCAPI
bool
isSneakDown(::EntityContext
const
& entity);
28
29
#ifdef LL_PLAT_C
30
MCAPI
void
setAutoJumpEnabled(::EntityContext& entity,
bool
autoJumpEnabled);
31
#endif
32
// NOLINTEND
33
34
}
// namespace PlayerMoveInput
EntityContext
Definition
EntityContext.h:15
src
mc
world
actor
provider
PlayerMoveInput.h
Generated on
for LeviLamina by
1.16.1