LeviLamina
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PrimitiveShapeDataPayload.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/cereal/schema/dynamic/NullType.h"
7#include "mc/deps/core/math/Color.h"
8#include "mc/deps/core/math/Vec3.h"
9#include "mc/legacy/ActorUniqueID.h"
10#include "mc/network/packet/ArrowDataPayload.h"
11#include "mc/network/packet/BoxDataPayload.h"
12#include "mc/network/packet/ConeDataPayload.h"
13#include "mc/network/packet/CylinderDataPayload.h"
14#include "mc/network/packet/EllipsoidDataPayload.h"
15#include "mc/network/packet/LineDataPayload.h"
16#include "mc/network/packet/PyramidDataPayload.h"
17#include "mc/network/packet/SphereDataPayload.h"
18#include "mc/network/packet/TextDataPayload.h"
19#include "mc/scripting/modules/minecraft/primitiveshapes/ScriptPrimitiveShapeType.h"
20#include "mc/world/level/dimension/DimensionType.h"
21
22// auto generated forward declare list
23// clang-format off
24namespace ScriptModuleMinecraft { class ScriptPrimitiveShape; }
25// clang-format on
26
28public:
29 // member variables
30 // NOLINTBEGIN
31 ::ll::TypedStorage<8, 8, uint64> mNetworkId;
32 ::ll::TypedStorage<1, 2, ::std::optional<::ScriptModuleMinecraft::ScriptPrimitiveShapeType>> mShapeType;
33 ::ll::TypedStorage<4, 16, ::std::optional<::Vec3>> mLocation;
34 ::ll::TypedStorage<4, 16, ::std::optional<::Vec3>> mRotation;
35 ::ll::TypedStorage<4, 8, ::std::optional<float>> mScale;
36 ::ll::TypedStorage<4, 20, ::std::optional<::mce::Color>> mColor;
37 ::ll::TypedStorage<4, 8, ::std::optional<float>> mTimeLeftTotalSec;
38 ::ll::TypedStorage<4, 8, ::std::optional<::DimensionType>> mDimensionId;
39 ::ll::TypedStorage<8, 16, ::std::optional<::ActorUniqueID>> mAttachedToId;
40 ::ll::TypedStorage<4, 8, ::std::optional<float>> mMaxRenderDistance;
41 ::ll::TypedStorage<
42 8,
43 72,
44 ::std::variant<
55 mExtraDataPayload;
56 // NOLINTEND
57
58public:
59 // member functions
60 // NOLINTBEGIN
61#ifdef LL_PLAT_C
62 MCAPI ::std::unique_ptr<::ScriptModuleMinecraft::ScriptPrimitiveShape> constructShape() const;
63#endif
64 // NOLINTEND
65};
Definition ScriptPrimitiveShape.h:26
Definition ArrowDataPayload.h:8
Definition BoxDataPayload.h:8
Definition ConeDataPayload.h:8
Definition CylinderDataPayload.h:8
Definition EllipsoidDataPayload.h:8
Definition LineDataPayload.h:8
Definition PrimitiveShapeDataPayload.h:27
Definition PyramidDataPayload.h:5
Definition SphereDataPayload.h:5
Definition TextDataPayload.h:8
Definition NullType.h:7