22 ::ll::TypedStorage<8, 16, ::mce::UUID> mUID;
23 ::ll::TypedStorage<8, 32, ::std::string> mName;
24 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityId;
25 ::ll::TypedStorage<4, 48, ::Bounds> mBounds;
26 ::ll::TypedStorage<4, 4, float> mMaxDistToPlayers;
27 ::ll::TypedStorage<1, 1, bool> mIsCircle;
28 ::ll::TypedStorage<1, 1, bool> mAlwaysActive;
29 ::ll::TypedStorage<1, 1, ::TickingAreaLoadMode> mLoadMode;
30 ::ll::TypedStorage<1, 1, bool> mCreated;
31 ::ll::TypedStorage<8, 16, ::std::optional<uint64>> mScope;
47 ::std::string
const& name,
50 ::TickingAreaLoadMode loadMode
54 MCAPI ::TickingAreaDescription getDescription()
const;
65 MCAPI static ::PendingArea load(::std::string
const& key,
::CompoundTag const& tag);
77 ::std::string
const& name,
80 ::TickingAreaLoadMode loadMode