LeviLamina
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EntitySubsensor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec2.h"
7#include "mc/world/actor/ActorFilterGroup.h"
8#include "mc/world/level/Tick.h"
9
10class EntitySubsensor {
11public:
12 // member variables
13 // NOLINTBEGIN
14 ::ll::TypedStorage<4, 8, ::Vec2> mRange;
15 ::ll::TypedStorage<4, 4, float> mYOffset;
16 ::ll::TypedStorage<1, 1, bool> mRequireAll;
17 ::ll::TypedStorage<4, 4, int> mMinimumCount;
18 ::ll::TypedStorage<4, 4, int> mMaximumCount;
19 ::ll::TypedStorage<8, 8, uint64> mCooldownInTicks;
20 ::ll::TypedStorage<8, 32, ::std::string> mEvent;
21 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mFilter;
22 ::ll::TypedStorage<8, 16, ::std::optional<::Tick>> mNextSensingTick;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 EntitySubsensor& operator=(EntitySubsensor const&);
28 EntitySubsensor();
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCAPI EntitySubsensor(::EntitySubsensor const&);
34 // NOLINTEND
35
36public:
37 // constructor thunks
38 // NOLINTBEGIN
39 MCAPI void* $ctor(::EntitySubsensor const&);
40 // NOLINTEND
41};